using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using UnityEditor;
using UnityEditor.AddressableAssets;
using UnityEngine;
public class ChannelBuildTool
{
private const string ChannelConfigRoot = "../ChannelConfigs/Android";
private const string TysdkPlugins = "Packages/tysdk/Plugins/Android";
private const string TysdkFiles = "Packages/tysdk/Files";
private const string AssetsPlugins = "Assets/Plugins/Android";
private const string AddressablesContentState = "AddressableAssetsData/Android/addressables_content_state.bin";
private const string AndroidAddressablesContentState = "Assets/AddressableAssetsData/Android/addressables_content_state.bin";
private const string DefaultProductName = "Fishing Travel";
private const string EnjoyPayProductName = "Fishing Travel: Hook & Explore";
private const string ChannelManifestLib = "channel_manifest_lib";
private const string ChannelGradle = "channel_gradle";
private const string ChannelMetaName = "com.arkgame.ft.channel";
private const string EmptyManifest = "\n\n";
private static readonly XNamespace AndroidNamespace = "http://schemas.android.com/apk/res/android";
private static readonly XNamespace ToolsNamespace = "http://schemas.android.com/tools";
// ==================== Channel Switching ====================
public static void SwitchChannel(string channel)
{
channel = NormalizeChannelName(channel);
var cfgDir = Path.Combine(ChannelConfigRoot, channel.ToLowerInvariant());
Debug.Log($"[ChannelSwitch] Switching to {channel}...");
CleanChannelManifestLibBuildArtifacts();
// 1. Sync root Android config files
SyncRootAndroidConfigFiles(channel, cfgDir);
// 2. Sync channel SDK adapter Java files to tysdk package
SyncChannelAdapterFiles(cfgDir);
// 3. Sync google-services.json
SyncGoogleServices(cfgDir);
// 4. Sync channel plugin files (.aar, .jar, etc.) to tysdk package
SyncChannelPluginFiles(cfgDir);
// 5. Set Bundle Identifier per channel
var bundleId = GetBundleId(channel);
PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, bundleId);
Debug.Log($"[ChannelSwitch] Bundle Identifier -> {bundleId}");
var productName = channel == "EnjoyPay" ? EnjoyPayProductName : DefaultProductName;
PlayerSettings.productName = productName;
Debug.Log($"[ChannelSwitch] Product Name -> {productName}");
// 6. Set runtime channel
tysdk.ChannelConfig.SetChannel(channel);
// 7. Set Addressables profile and optional channel content state
SetAddressablesProfile(channel);
SyncAddressablesContentState(channel, cfgDir);
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
Debug.Log($"[ChannelSwitch] Done. Channel: {channel}");
}
// ==================== Menu ====================
[MenuItem("Tools/Channel/Switch Channel/GooglePlay", false, 10000)]
public static void Switch_GooglePlay() => SwitchChannelTo("GooglePlay");
[MenuItem("Tools/Channel/Switch Channel/Flexion", false, 10001)]
public static void Switch_Flexion() => SwitchChannelTo("Flexion");
[MenuItem("Tools/Channel/Switch Channel/Rustore", false, 10002)]
public static void Switch_Rustore() => SwitchChannelTo("Rustore");
[MenuItem("Tools/Channel/Switch Channel/EnjoyPay", false, 10003)]
public static void Switch_EnjoyPay() => SwitchChannelTo("EnjoyPay");
private static void SwitchChannelTo(string channel)
{
RestoreChannelWorkspace(skipOnCi: true);
SwitchChannel(channel);
}
// ==================== Build ====================
private static void BuildAndroidForChannel(string channel, bool debug)
{
try
{
RestoreChannelWorkspace(skipOnCi: true);
CleanChannelManifestLibBuildArtifacts();
SwitchChannel(channel);
var fileName = debug ? $"tysdkTest_{channel}_debug.apk" : $"tysdkTest_{channel}.apk";
var outPath = $"../Bin/{fileName}";
var buildOptions = debug
? BuildOptions.Development | BuildOptions.AllowDebugging | BuildOptions.WaitForPlayerConnection
: BuildOptions.None;
var buildPlayerOptions = new BuildPlayerOptions
{
scenes = EditorBuildSettings.scenes.Select(x => x.path).ToArray(),
locationPathName = outPath,
target = BuildTarget.Android,
options = buildOptions,
};
Debug.Log($"[ChannelBuild] Building {channel} -> {outPath}");
var buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
if (buildReport?.summary.result == UnityEditor.Build.Reporting.BuildResult.Succeeded)
{
Debug.Log($"[ChannelBuild] Success: {Path.GetFullPath(outPath)}");
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
}
else
{
Debug.LogError($"[ChannelBuild] Failed: {buildReport?.summary}");
}
}
finally
{
RestoreChannelWorkspace(skipOnCi: true);
AssetDatabase.SaveAssets();
}
}
[MenuItem("Tools/Channel/Build Android (Channel)/GooglePlay", false, 10100)]
public static void Build_GooglePlay() => BuildAndroidForChannel("GooglePlay", false);
[MenuItem("Tools/Channel/Build Android (Channel)/GooglePlay Debug", false, 10101)]
public static void Build_GooglePlay_Debug() => BuildAndroidForChannel("GooglePlay", true);
[MenuItem("Tools/Channel/Build Android (Channel)/Rustore", false, 10102)]
public static void Build_Rustore() => BuildAndroidForChannel("Rustore", false);
[MenuItem("Tools/Channel/Build Android (Channel)/Rustore Debug", false, 10103)]
public static void Build_Rustore_Debug() => BuildAndroidForChannel("Rustore", true);
[MenuItem("Tools/Channel/Build Android (Channel)/Flexion", false, 10104)]
public static void Build_Flexion() => BuildAndroidForChannel("Flexion", false);
[MenuItem("Tools/Channel/Build Android (Channel)/Flexion Debug", false, 10105)]
public static void Build_Flexion_Debug() => BuildAndroidForChannel("Flexion", true);
[MenuItem("Tools/Channel/Build Android (Channel)/EnjoyPay", false, 10106)]
public static void Build_EnjoyPay() => BuildAndroidForChannel("EnjoyPay", false);
[MenuItem("Tools/Channel/Build Android (Channel)/EnjoyPay Debug", false, 10107)]
public static void Build_EnjoyPay_Debug() => BuildAndroidForChannel("EnjoyPay", true);
[MenuItem("Tools/Channel/Restore Workspace (Git Checkout)", false, 10200)]
public static void RestoreChannelWorkspaceWithGitCheckoutMenu()
{
RestoreChannelWorkspace(skipOnCi: false);
}
private static string NormalizeChannelName(string channel)
{
if (string.IsNullOrEmpty(channel))
return channel;
switch (channel.Trim().ToLowerInvariant())
{
case "googleplay":
return "GooglePlay";
case "flexion":
return "Flexion";
case "enjoypay":
return "EnjoyPay";
case "rustore":
return "Rustore";
default:
return channel.Trim();
}
}
private static string GetBundleId(string channel)
{
return channel switch
{
"Flexion" => "com.arkgame.ft.flexion",
"EnjoyPay" => "com.arkgame.ft.ep",
_ => "com.arkgame.ft"
};
}
private static void RestoreChannelWorkspace(bool skipOnCi)
{
if (skipOnCi && IsCiBuild())
{
Debug.Log("[ChannelSwitch] Skip git checkout restore on CI.");
return;
}
RunCommand("git", "checkout -- .");
RunCommand("git", "clean -fd -- .");
AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
Debug.Log("[ChannelSwitch] Workspace restored from git index.");
}
private static bool IsCiBuild()
{
return !string.IsNullOrEmpty(System.Environment.GetEnvironmentVariable("JENKINS_URL")) ||
!string.IsNullOrEmpty(System.Environment.GetEnvironmentVariable("JENKINS_HOME")) ||
!string.IsNullOrEmpty(System.Environment.GetEnvironmentVariable("BUILD_NUMBER"));
}
private static void RunCommand(string fileName, string arguments)
{
var startInfo = new System.Diagnostics.ProcessStartInfo
{
FileName = fileName,
Arguments = arguments,
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true
};
using (var process = System.Diagnostics.Process.Start(startInfo))
{
var output = process.StandardOutput.ReadToEnd();
var error = process.StandardError.ReadToEnd();
process.WaitForExit();
if (process.ExitCode != 0)
{
throw new System.InvalidOperationException($"{fileName} {arguments} failed.\n{output}\n{error}");
}
}
}
private static void SyncRootAndroidConfigFiles(string channel, string cfgDir)
{
SyncChannelGradleFiles(channel, cfgDir);
SetMainManifestChannel(channel);
SyncChannelManifestLib(channel, cfgDir);
}
private static void SyncChannelAdapterFiles(string cfgDir)
{
// ChannelAdapterManager, ChannelAdapterBase, ConfigManager and SDKManager
// are fixed platform files and are not copied per channel.
foreach (var oldJava in Directory.GetFiles(TysdkPlugins, "*Adapter.java"))
{
File.Delete(oldJava);
}
if (!Directory.Exists(cfgDir))
{
return;
}
foreach (var javaFile in Directory.GetFiles(cfgDir, "*Adapter.java"))
{
var fileName = Path.GetFileName(javaFile);
var dest = Path.Combine(TysdkPlugins, fileName);
File.Copy(javaFile, dest, true);
Debug.Log($"[ChannelSwitch] Adapter: {javaFile} -> {dest}");
}
}
private static void SyncGoogleServices(string cfgDir)
{
var dest = Path.Combine(TysdkFiles, "google-services.json");
var src = Path.Combine(cfgDir, "Files", "google-services.json");
if (!File.Exists(src))
{
Debug.Log($"[ChannelSwitch] google-services.json not copied. Checked={src}");
return;
}
var destDir = Path.GetDirectoryName(dest);
if (!Directory.Exists(destDir)) Directory.CreateDirectory(destDir);
File.Copy(src, dest, true);
Debug.Log($"[ChannelSwitch] google-services.json -> {dest}");
}
private static void SyncChannelPluginFiles(string cfgDir)
{
var pluginsSrcDir = Path.Combine(cfgDir, "Plugins", "Android");
if (!Directory.Exists(pluginsSrcDir))
{
Debug.Log($"[ChannelSwitch] Plugin directory not found. Checked={pluginsSrcDir}");
return;
}
foreach (var oldPlugin in Directory.GetFiles(TysdkPlugins, "tuyoosdk_*.aar"))
{
File.Delete(oldPlugin);
}
foreach (var pluginFile in Directory.GetFiles(pluginsSrcDir))
{
if (pluginFile.EndsWith(".meta")) continue;
var fileName = Path.GetFileName(pluginFile);
var dest = Path.Combine(TysdkPlugins, fileName);
File.Copy(pluginFile, dest, true);
Debug.Log($"[ChannelSwitch] Plugin: {pluginFile} -> {dest}");
}
}
private static void SyncChannelManifestLib(string channel, string cfgDir)
{
var dest = Path.Combine(AssetsPlugins, ChannelManifestLib, "src");
if (channel == "GooglePlay" || !Directory.Exists(cfgDir))
{
WriteEmptyChannelManifestLib(dest);
Debug.Log($"[ChannelSwitch] Manifest lib reset to empty default. Channel={channel}");
return;
}
var srcManifest = Path.Combine(cfgDir, "AndroidManifest.xml");
if (!File.Exists(srcManifest))
{
throw new FileNotFoundException($"[ChannelSwitch] Channel manifest not found: {srcManifest}");
}
WriteChannelManifestLib(srcManifest, Path.Combine(cfgDir, "res"), dest);
Debug.Log($"[ChannelSwitch] Manifest: {srcManifest} -> {Path.Combine(dest, "main", "AndroidManifest.xml")}");
}
private static void SyncChannelGradleFiles(string channel, string cfgDir)
{
var src = Path.Combine(cfgDir, "Plugins", "Android", "gradle");
var dest = Path.Combine(AssetsPlugins, ChannelGradle);
if (Directory.Exists(dest))
{
Directory.Delete(dest, true);
}
var destMeta = dest + ".meta";
if (File.Exists(destMeta))
{
File.Delete(destMeta);
}
if (!Directory.Exists(src))
{
Debug.Log($"[ChannelSwitch] Gradle increment reset to empty default. Channel={channel}");
return;
}
CopyDirectoryClean(src, dest);
Debug.Log($"[ChannelSwitch] Gradle increment: {src} -> {dest}");
}
private static void SetMainManifestChannel(string channel)
{
var manifestPath = Path.Combine(AssetsPlugins, "AndroidManifest.xml");
if (!File.Exists(manifestPath))
{
throw new FileNotFoundException($"[ChannelSwitch] Main AndroidManifest not found: {manifestPath}");
}
var doc = XDocument.Load(manifestPath);
var root = doc.Root;
var application = root?.Elements().FirstOrDefault(x => x.Name.LocalName == "application");
if (application == null)
{
throw new InvalidDataException($"[ChannelSwitch] Main AndroidManifest application node not found: {manifestPath}");
}
root.SetAttributeValue("package", GetBundleId(channel));
SetMainManifestChannelMeta(application, channel);
SetMainManifestBackupRules(application, channel);
doc.Save(manifestPath);
AssetDatabase.ImportAsset(manifestPath, ImportAssetOptions.ForceSynchronousImport | ImportAssetOptions.ForceUpdate);
Debug.Log($"[ChannelSwitch] Main manifest channel -> {channel}");
}
private static void SetMainManifestChannelMeta(XElement application, string channel)
{
var channelMeta = application.Elements()
.FirstOrDefault(x => x.Name.LocalName == "meta-data" &&
(string)x.Attribute(AndroidNamespace + "name") == ChannelMetaName);
if (channelMeta == null)
{
channelMeta = new XElement("meta-data",
new XAttribute(AndroidNamespace + "name", ChannelMetaName));
application.Add(channelMeta);
}
channelMeta.SetAttributeValue(AndroidNamespace + "name", ChannelMetaName);
channelMeta.SetAttributeValue(AndroidNamespace + "value", channel);
}
private static void SetMainManifestBackupRules(XElement application, string channel)
{
const string fullBackupContent = "android:fullBackupContent";
var replaceAttr = application.Attribute(ToolsNamespace + "replace");
var replaceItems = replaceAttr?.Value
.Split(',')
.Select(x => x.Trim())
.Where(x => !string.IsNullOrEmpty(x))
.ToList() ?? new List();
if (channel == "Flexion")
{
application.SetAttributeValue(AndroidNamespace + "fullBackupContent", "@xml/flexion_backup_rules");
if (!replaceItems.Contains(fullBackupContent))
{
replaceItems.Add(fullBackupContent);
}
}
else
{
application.SetAttributeValue(AndroidNamespace + "fullBackupContent", null);
replaceItems.RemoveAll(x => x == fullBackupContent);
}
application.SetAttributeValue(ToolsNamespace + "replace",
replaceItems.Count > 0 ? string.Join(",", replaceItems) : null);
}
private static void WriteEmptyChannelManifestLib(string dest)
{
if (Directory.Exists(dest))
{
Directory.Delete(dest, true);
}
var manifestDir = Path.Combine(dest, "main");
Directory.CreateDirectory(manifestDir);
File.WriteAllText(Path.Combine(manifestDir, "AndroidManifest.xml"), EmptyManifest);
}
private static void CleanChannelManifestLibBuildArtifacts()
{
var buildDir = Path.Combine(AssetsPlugins, ChannelManifestLib, "build");
if (Directory.Exists(buildDir))
{
Directory.Delete(buildDir, true);
}
var buildMeta = buildDir + ".meta";
if (File.Exists(buildMeta))
{
File.Delete(buildMeta);
}
}
private static void WriteChannelManifestLib(string srcManifest, string srcResDir, string dest)
{
if (Directory.Exists(dest))
{
Directory.Delete(dest, true);
}
var manifestDir = Path.Combine(dest, "main");
Directory.CreateDirectory(manifestDir);
File.Copy(srcManifest, Path.Combine(manifestDir, "AndroidManifest.xml"), true);
if (Directory.Exists(srcResDir))
{
CopyDirectoryClean(srcResDir, Path.Combine(manifestDir, "res"));
}
}
private static void CopyDirectoryClean(string src, string dest)
{
if (Directory.Exists(dest))
{
Directory.Delete(dest, true);
}
Directory.CreateDirectory(dest);
foreach (var srcFile in Directory.GetFiles(src, "*", SearchOption.AllDirectories))
{
if (srcFile.EndsWith(".meta")) continue;
var relativePath = srcFile.Substring(src.Length).TrimStart(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
var destFile = Path.Combine(dest, relativePath);
var destDir = Path.GetDirectoryName(destFile);
if (!Directory.Exists(destDir)) Directory.CreateDirectory(destDir);
File.Copy(srcFile, destFile, true);
}
}
private static void SetAddressablesProfile(string channel)
{
var settings = AddressableAssetSettingsDefaultObject.Settings;
if (settings == null)
{
Debug.LogWarning("[ChannelSwitch] Addressables settings not found.");
return;
}
var profileName = UsesRustoreAddressablesProfile(channel) ? "arksgameru" : "arksgamecos";
var profileId = settings.profileSettings.GetProfileId(profileName);
if (string.IsNullOrEmpty(profileId))
{
Debug.LogError($"[ChannelSwitch] Addressables profile not found: {profileName}");
return;
}
settings.activeProfileId = profileId;
var remoteLoadPath = settings.RemoteCatalogLoadPath.GetValue(settings);
var remoteBuildPath = settings.RemoteCatalogBuildPath.GetValue(settings);
Debug.Log($"[ChannelSwitch] Addressables profile -> {profileName}, profileId={profileId}, Remote.LoadPath={remoteLoadPath}, Remote.BuildPath={remoteBuildPath}");
}
private static void SyncAddressablesContentState(string channel, string cfgDir)
{
var src = Path.Combine(cfgDir, AddressablesContentState);
if (!File.Exists(src) && UsesRustoreAddressablesContentState(channel))
{
Debug.Log($"[ChannelSwitch] Channel content state not found, try legacy Rustore content state path. Channel={channel}, checked={src}");
src = Path.Combine("../ChannelConfigs", AddressablesContentState);
}
if (!File.Exists(src))
{
ClearAddressablesContentState(channel);
Debug.Log($"[ChannelSwitch] Addressables content state not copied. Channel={channel}, checked={src}");
return;
}
var destDir = Path.GetDirectoryName(AndroidAddressablesContentState);
if (!Directory.Exists(destDir)) Directory.CreateDirectory(destDir);
File.Copy(src, AndroidAddressablesContentState, true);
Debug.Log($"[ChannelSwitch] Addressables content state: {src} -> {AndroidAddressablesContentState}");
}
private static void ClearAddressablesContentState(string channel)
{
if (File.Exists(AndroidAddressablesContentState))
{
File.Delete(AndroidAddressablesContentState);
}
var meta = AndroidAddressablesContentState + ".meta";
if (File.Exists(meta))
{
File.Delete(meta);
}
var dir = Path.GetDirectoryName(AndroidAddressablesContentState);
if (Directory.Exists(dir) && !Directory.EnumerateFileSystemEntries(dir).Any())
{
Directory.Delete(dir);
}
var dirMeta = dir + ".meta";
if (File.Exists(dirMeta) && !Directory.Exists(dir))
{
File.Delete(dirMeta);
}
Debug.Log($"[ChannelSwitch] Addressables content state cleared. Channel={channel}");
}
private static bool UsesRustoreAddressablesContentState(string channel)
{
return channel == "Rustore" || channel == "EnjoyPay";
}
private static bool UsesRustoreAddressablesProfile(string channel)
{
return channel == "Rustore" || channel == "EnjoyPay";
}
}