package com.unity3d.player; public class ChannelEntry { public static final String CHANNEL = "Flexion"; public static SDKManager.IChannelSDKAdapter createSDKAdapter() { return new FlexionSDKAdapter(); } // Flexion provides price in micros and currency code, so no normalization needed // 支付的变化,可能会修改这里 public static String normalizeSkuList(String msg) { return msg; } //public SDKExtBuilder; }