apply plugin: 'com.android.library' evaluationDependsOn(':unityLibrary') def unityAndroid = project(':unityLibrary').extensions.getByName('android') android { namespace 'com.arkgame.ft.channelmanifest' compileSdkVersion unityAndroid.compileSdkVersion buildToolsVersion unityAndroid.buildToolsVersion defaultConfig { minSdkVersion unityAndroid.defaultConfig.minSdkVersion.apiLevel } }