- Added LoginTypeToBindType function to map login types to binding types.
- Updated ChangeLinkAccount method to handle account linking and unbinding with appropriate error handling.
- Ensured proper messaging for success and failure cases during account changes.
- Cleaned temporary SNS information after account change attempts.
- Remove premature null check in LoginBySns to allow login flow
- Add debug logging for SNS login failures
- Handle code==-1 case when binding accounts with same userId
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Fix extra closing brace in JSON error callbacks (SDKManager.java)
- Enable SNS type return from UnityLoginBySnsInfo for proper account channel tracking
- Update LoginBySns to use returned SNS type for linked account management
- Re-enable editor mode login for testing
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Add PlayFabSDK as local package dependency
- Add PlayFabTool.cs for PlayFab API integration
- Implement LoginBySns method in TYSdkFacade
- Add Android SNS login support in SDKManager and UnityBridgeFunc
- Add Build Android With Debug menu option
- Improve exception handling and timeout management
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Upgraded Unity editor to 2022.3.62f2c1 with related package updates. Fixed LinkAccoutResult JSON parsing to properly handle bindInfo as dictionary. Added Android namespace configuration.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>