feat: Flexion 先验签后消费支付流程 + playerId 绑定

实现 Flexion 渠道支付验签重构:支付成功后不立即消费,将 purchaseJson/signature/purchaseToken
回调至 Unity,由服务端 SHA1withRSA 验签并校验 developerPayload.playerId 后再调用 consume。
同步更新 SDKManager 接口、UnityBridgeFunc 桥接、TYSdkModel 字段及 ExtraPluginCfgs。

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-09 16:04:29 +08:00
parent 7fddc4e0f3
commit f60a1dd0c2
16 changed files with 343 additions and 96 deletions

View File

@@ -54,12 +54,13 @@
追加 ${applicationId}Flexion 包名)作为后缀后,与 GP 版 authority 不同,
两个渠道包可同时安装在同一设备上,不会触发 INSTALL_FAILED_CONFLICTING_PROVIDER。
参考Flexion 官方文档《Unique package name - follow-on requirements》
-->
<provider
android:name="com.facebook.FacebookContentProvider"
android:authorities="com.facebook.app.FacebookContentProvider162066986963808.${applicationId}"
android:exported="true"
tools:replace="android:authorities" />
-->
</application>
<queries>
<provider android:authorities="com.facebook.katana.provider.PlatformProvider" />