feat: Flexion 先验签后消费支付流程 + playerId 绑定
实现 Flexion 渠道支付验签重构:支付成功后不立即消费,将 purchaseJson/signature/purchaseToken 回调至 Unity,由服务端 SHA1withRSA 验签并校验 developerPayload.playerId 后再调用 consume。 同步更新 SDKManager 接口、UnityBridgeFunc 桥接、TYSdkModel 字段及 ExtraPluginCfgs。 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -54,12 +54,13 @@
|
||||
追加 ${applicationId}(Flexion 包名)作为后缀后,与 GP 版 authority 不同,
|
||||
两个渠道包可同时安装在同一设备上,不会触发 INSTALL_FAILED_CONFLICTING_PROVIDER。
|
||||
参考:Flexion 官方文档《Unique package name - follow-on requirements》
|
||||
-->
|
||||
|
||||
<provider
|
||||
android:name="com.facebook.FacebookContentProvider"
|
||||
android:authorities="com.facebook.app.FacebookContentProvider162066986963808.${applicationId}"
|
||||
android:exported="true"
|
||||
tools:replace="android:authorities" />
|
||||
-->
|
||||
</application>
|
||||
<queries>
|
||||
<provider android:authorities="com.facebook.katana.provider.PlatformProvider" />
|
||||
|
||||
Reference in New Issue
Block a user