[F] iOS Google login, client id
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@@ -49,14 +49,16 @@ namespace tysdk
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public bool IsLoggedIn => _accountInfo != null;
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public void LogOut()
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public void Logout()
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{
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UnityEngine.Debug.Log("Logout");
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UnityBridgeFunc.UnityLoginOut();
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_accountInfo = null;
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}
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public void logOutByChannel()
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public void LogoutByChannel()
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{
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UnityEngine.Debug.Log("LogoutByChannel");
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UnityBridgeFunc.UnityLoginOut();
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_accountInfo = null;
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}
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