[U] add PlayFab SDK and SNS login improvements
- Add PlayFabSDK as local package dependency - Add PlayFabTool.cs for PlayFab API integration - Implement LoginBySns method in TYSdkFacade - Add Android SNS login support in SDKManager and UnityBridgeFunc - Add Build Android With Debug menu option - Improve exception handling and timeout management 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@@ -33,6 +33,7 @@ import com.tuyoo.gamesdk.event.EventBus;
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import com.tuyoo.gamesdk.event.EventConsts;
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import com.tuyoo.gamesdk.event.data.PayEventData;
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import com.tuyoo.gamesdk.event.data.WeixinShareData;
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import com.tuyoo.gamesdk.login.model.SnsInfo;
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import com.tuyoo.gamesdk.model.InitParam;
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import com.tuyoo.gamesdk.pay.model.PayType;
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import com.tuyoo.gamesdk.util.SDKLog;
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@@ -98,6 +99,7 @@ public class SDKManager {
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public void callback(int i, String s) {
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SDKLog.i("SDKCallBack.Login callback: " + i + " \n" + s);
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parseLoginInfo(i, s);
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tmpSnsInfo = null;
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}
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};
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@@ -127,32 +129,29 @@ public class SDKManager {
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public static void UnityLoginByTokenFun(String token) {
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SDKLog.i("UnityLoginByTokenFun : " + token);
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handler.post(new Runnable() {
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@Override
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public void run() {
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SDKAPI.getIns().loginByToken(token, mLogin);
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}
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});
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handler.post(() -> SDKAPI.getIns().loginByToken(token, mLogin));
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}
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public static void UnityLoginBySnsInfo()
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{
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if(tmpSnsInfo == null)
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{
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UnityPlayer.UnitySendMessage(ConfigManager.UNITY_FACADE_NAME, ConfigManager.LOGIN_CALLBACK_FUNCTION_NAME, "{\"code\":1}}");
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return;
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}
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SDKLog.i("UnityLoginBySns : " + tmpSnsInfo);
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handler.post(() -> SDKAPI.getIns().loginBySnsInfo(tmpSnsInfo, mLogin));
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}
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public static void UnityGetIdentityFun(String type) {
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SDKLog.i("UnityGetIdentityFun : " + type);
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handler.post(new Runnable() {
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@Override
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public void run() {
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SDKAPI.getIns().loginByType(type, mLogin);
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}
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});
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handler.post(() -> SDKAPI.getIns().loginByType(type, mLogin));
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}
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public static void UnityLogin(String type) {
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SDKLog.i("UnityLogin : " + type);
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handler.post(new Runnable() {
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@Override
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public void run() {
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SDKAPI.getIns().loginByType(type, mLogin);
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}
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});
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handler.post(() -> SDKAPI.getIns().loginByType(type, mLogin));
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}
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public static void UnityLogOutByChannel(String type) {
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@@ -160,11 +159,13 @@ public class SDKManager {
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handler.post(() -> SDKAPI.getIns().logout(type));
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}
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private static SnsInfo tmpSnsInfo;
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public static void LinkAccount(String type, String userId)
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{
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SDKAPI.getIns().getSnsInfo(type, (snscode, snsInfo, snsmsg) ->{
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if(snscode == SDKCallBack.CODE_SUCCESS && snsInfo !=null)
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{
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tmpSnsInfo = snsInfo;
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SDKAPI.getIns().bindBySnsId(snsInfo, userId, (bindcode, bindmsg)->{
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if(bindcode == SDKCallBack.CODE_SUCCESS)
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{
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