[U] add PlayFab SDK and SNS login improvements

- Add PlayFabSDK as local package dependency
- Add PlayFabTool.cs for PlayFab API integration
- Implement LoginBySns method in TYSdkFacade
- Add Android SNS login support in SDKManager and UnityBridgeFunc
- Add Build Android With Debug menu option
- Improve exception handling and timeout management

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
2025-12-29 16:12:17 +08:00
parent 638e6a3327
commit aa5ce1ff5a
226 changed files with 64975 additions and 62 deletions

View File

@@ -2,6 +2,7 @@
"dependencies": {
"com.github.skistua.unity-vimeditor": "https://gitee.com/b166er/unity-vimeditor.git",
"com.neuecc.unirx": "file:../LocalPackages/com.neuecc.unirx",
"com.playfab": "file:../LocalPackages/PlayFabSDK",
"com.unity.addressables": "1.22.3",
"com.unity.collab-proxy": "2.7.1",
"com.unity.ide.rider": "3.0.36",

View File

@@ -13,6 +13,12 @@
"source": "local",
"dependencies": {}
},
"com.playfab": {
"version": "file:../LocalPackages/PlayFabSDK",
"depth": 0,
"source": "local",
"dependencies": {}
},
"com.thinkingdata.analytics": {
"version": "file:com.thinkingdata.analytics@6408c68cf9",
"depth": 0,

View File

@@ -33,6 +33,7 @@ import com.tuyoo.gamesdk.event.EventBus;
import com.tuyoo.gamesdk.event.EventConsts;
import com.tuyoo.gamesdk.event.data.PayEventData;
import com.tuyoo.gamesdk.event.data.WeixinShareData;
import com.tuyoo.gamesdk.login.model.SnsInfo;
import com.tuyoo.gamesdk.model.InitParam;
import com.tuyoo.gamesdk.pay.model.PayType;
import com.tuyoo.gamesdk.util.SDKLog;
@@ -98,6 +99,7 @@ public class SDKManager {
public void callback(int i, String s) {
SDKLog.i("SDKCallBack.Login callback: " + i + " \n" + s);
parseLoginInfo(i, s);
tmpSnsInfo = null;
}
};
@@ -127,32 +129,29 @@ public class SDKManager {
public static void UnityLoginByTokenFun(String token) {
SDKLog.i("UnityLoginByTokenFun : " + token);
handler.post(new Runnable() {
@Override
public void run() {
SDKAPI.getIns().loginByToken(token, mLogin);
}
});
handler.post(() -> SDKAPI.getIns().loginByToken(token, mLogin));
}
public static void UnityLoginBySnsInfo()
{
if(tmpSnsInfo == null)
{
UnityPlayer.UnitySendMessage(ConfigManager.UNITY_FACADE_NAME, ConfigManager.LOGIN_CALLBACK_FUNCTION_NAME, "{\"code\":1}}");
return;
}
SDKLog.i("UnityLoginBySns : " + tmpSnsInfo);
handler.post(() -> SDKAPI.getIns().loginBySnsInfo(tmpSnsInfo, mLogin));
}
public static void UnityGetIdentityFun(String type) {
SDKLog.i("UnityGetIdentityFun : " + type);
handler.post(new Runnable() {
@Override
public void run() {
SDKAPI.getIns().loginByType(type, mLogin);
}
});
handler.post(() -> SDKAPI.getIns().loginByType(type, mLogin));
}
public static void UnityLogin(String type) {
SDKLog.i("UnityLogin : " + type);
handler.post(new Runnable() {
@Override
public void run() {
SDKAPI.getIns().loginByType(type, mLogin);
}
});
handler.post(() -> SDKAPI.getIns().loginByType(type, mLogin));
}
public static void UnityLogOutByChannel(String type) {
@@ -160,11 +159,13 @@ public class SDKManager {
handler.post(() -> SDKAPI.getIns().logout(type));
}
private static SnsInfo tmpSnsInfo;
public static void LinkAccount(String type, String userId)
{
SDKAPI.getIns().getSnsInfo(type, (snscode, snsInfo, snsmsg) ->{
if(snscode == SDKCallBack.CODE_SUCCESS && snsInfo !=null)
{
tmpSnsInfo = snsInfo;
SDKAPI.getIns().bindBySnsId(snsInfo, userId, (bindcode, bindmsg)->{
if(bindcode == SDKCallBack.CODE_SUCCESS)
{

View File

@@ -153,24 +153,24 @@ namespace tysdk
public async Task<LoginInfo> Login(EAccoutType accoutType)
{
#if UNITY_EDITOR
await Task.Yield();
var deviceId = UnityEngine.Device.SystemInfo.deviceUniqueIdentifier.Split('-')[0].Substring(0, 8);
var userId = (int)ulong.Parse(deviceId, System.Globalization.NumberStyles.HexNumber);
_accountInfo = new AccountInfo()
{
userId = userId,
};
return new LoginInfo()
{
isSuccess = true,
userId = userId
};
#elif UNITY_ANDROID || UNITY_IOS
// #if UNITY_EDITOR
// await Task.Yield();
// var deviceId = UnityEngine.Device.SystemInfo.deviceUniqueIdentifier.Split('-')[0].Substring(0, 8);
//
// var userId = (int)ulong.Parse(deviceId, System.Globalization.NumberStyles.HexNumber);
//
// _accountInfo = new AccountInfo()
// {
// userId = userId,
// };
//
// return new LoginInfo()
// {
// isSuccess = true,
// userId = userId
// };
//
// #elif UNITY_ANDROID || UNITY_IOS
var task = TYSDKCallbackManager.Instance.RegisterCallback<LoginInfo>(TimeSpan.FromSeconds(30));
@@ -193,7 +193,7 @@ namespace tysdk
Debug.LogWarning($"[TYSdkFacade] Login failed: {e}");
return new LoginInfo(){isSuccess = false};
}
#endif
// #endif
}
public async Task<LoginInfo> LoginByToken()
@@ -220,6 +220,31 @@ namespace tysdk
return new LoginInfo() { isSuccess = false };
}
}
public async Task<LoginInfo> LoginBySns()
{
var accoutInfo = AccountInfo.GetSavedAccoutInfo();
if (accoutInfo == null) return new LoginInfo();
var task = TYSDKCallbackManager.Instance.RegisterCallback<LoginInfo>(TimeSpan.FromSeconds(30));
UnityBridgeFunc.UnityLoginByTokenFun(accoutInfo.token);
try
{
var loginInfo = await task;
if (loginInfo.isSuccess)
{
_accountInfo.Save();
}
return loginInfo;
}
catch (Exception e)
{
Debug.LogWarning($"[TYSdkFacade] Login by token failed: {e}");
return new LoginInfo() { isSuccess = false };
}
}
public void LoginResult(string json)
{
@@ -285,7 +310,7 @@ namespace tysdk
if (_accountInfo == null) return new LinkResult(){ code = 1};
if (_accountInfo.linkedAccout.Contains(accoutType)) return new LinkResult(){ code = 0};
var task = TYSDKCallbackManager.Instance.RegisterCallback<LinkResult>();
var task = TYSDKCallbackManager.Instance.RegisterCallback<LinkResult>(TimeSpan.FromMinutes(1));
UnityBridgeFunc.LinkAccount(accoutType);
try

View File

@@ -17,6 +17,9 @@ namespace tysdk
//登录
public static void UnityLoginByTokenFun(string token){}
public static void UnityLoginBySnsInfoFun() { }
public static void UnityLogin(EAccoutType accoutType){}
public static void LinkAccount(EAccoutType accoutType){}
public static void UnlinkAccount(EAccoutType accoutType){}
@@ -54,6 +57,7 @@ namespace tysdk
public static void FBShareLink(string title, string content, string url) { }
public static void MessengerShareLink(string title, string content, string url) { }
#elif UNITY_ANDROID
@@ -88,6 +92,14 @@ namespace tysdk
}
}
public static void UnityLoginBySnsInfoFun()
{
using(var sdkManager = new AndroidJavaClass(SDK_CLASS))
{
sdkManager.CallStatic("UnityLoginBySnsInfo");
}
}
public static void UnityLogin(EAccoutType accoutType)
{
using(var sdkManager = new AndroidJavaClass(SDK_CLASS))