enhance ChangeLinkAccount functionality

- Added LoginTypeToBindType function to map login types to binding types.
- Updated ChangeLinkAccount method to handle account linking and unbinding with appropriate error handling.
- Ensured proper messaging for success and failure cases during account changes.
- Cleaned temporary SNS information after account change attempts.
This commit is contained in:
2026-03-30 21:49:14 +08:00
parent 9f5151c54c
commit 6866b7fca9
9 changed files with 694 additions and 60 deletions

View File

@@ -266,6 +266,41 @@ public class SDKManager {
tmpSnsInfo = null;
}
public static void ChangeLinkAccount(String type, int oldUserId, int newUserId)
{
if(tmpSnsInfo == null)
{
String msg = "{\"code\":1, \"userId\": 0, \"msg\": \"tmpSnsInfo is null\"}";
UnityPlayer.UnitySendMessage(ConfigManager.UNITY_FACADE_NAME, ConfigManager.CHANGELINK_CALLBACK_FUNCTION_NAME, msg);
return;
}
SDKAPI.getIns().unbindBySnsId(tmpSnsInfo, String.valueOf(oldUserId), (unbindCode, unbindMsg) -> {
Log.i(TAG, "unbindBySnsId code: " + unbindCode + " msg: " + unbindMsg);
if(unbindCode == SDKCallBack.CODE_SUCCESS)
{
SDKAPI.getIns().bindBySnsId(tmpSnsInfo, String.valueOf(newUserId), (bindCode, bindMsg) -> {
Log.i(TAG, "bindBySnsId code: " + bindCode + " msg: " + bindMsg);
if(bindCode == SDKCallBack.CODE_SUCCESS)
{
String msg = "{\"code\":0, \"userId\": " + newUserId + ", \"msg\": \"success\"}";
UnityPlayer.UnitySendMessage(ConfigManager.UNITY_FACADE_NAME, ConfigManager.CHANGELINK_CALLBACK_FUNCTION_NAME, msg);
}
else
{
String msg = String.format("{\"code\":-1, \"userId\": 0, \"msg\": \"%s\"}", bindMsg);
UnityPlayer.UnitySendMessage(ConfigManager.UNITY_FACADE_NAME, ConfigManager.CHANGELINK_CALLBACK_FUNCTION_NAME, msg);
}
});
}
else
{
String msg = String.format("{\"code\":1, \"userId\": 0, \"msg\": \"%s\"}", unbindMsg);
UnityPlayer.UnitySendMessage(ConfigManager.UNITY_FACADE_NAME, ConfigManager.CHANGELINK_CALLBACK_FUNCTION_NAME, msg);
}
});
}
public static void LinkCheck(String type)
{
SDKAPI.getIns().getSnsInfo(type, (code, snsInfo, msg) -> {