update:enjoy-pay 接入

This commit is contained in:
2026-06-03 17:33:34 +08:00
parent ea03c8023f
commit 3da65b8cbd
17 changed files with 704 additions and 61 deletions

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<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.arkgame.ft.ep"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS"/>
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<application android:extractNativeLibs="true" android:name="com.unity3d.player.TYApp" android:usesCleartextTraffic="true">
<activity android:name="com.unity3d.player.TYUnityActivity"
android:theme="@style/UnityThemeSelector">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter android:autoVerify="true">
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="https" android:host="fishingtraveliae.onelink.me" android:pathPrefix="/jT1Q"/>
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:host="mainactivity" android:scheme="zzft" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
<meta-data android:name="google_analytics_default_allow_analytics_storage" android:value="true" />
<meta-data android:name="google_analytics_default_allow_ad_storage" android:value="true" />
<meta-data android:name="google_analytics_default_allow_ad_user_data" android:value="true" />
<meta-data android:name="google_analytics_default_allow_ad_personalization_signals" android:value="true" />
</activity>
<meta-data android:name="CHANNEL" android:value="EnjoyPay" />
</application>
<queries>
<provider android:authorities="com.facebook.katana.provider.PlatformProvider" />
<provider android:authorities="com.facebook.orca.provider.PlatformProvider" />
<intent>
<action android:name="android.intent.action.MAIN"/>
</intent>
</queries>
</manifest>

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package com.unity3d.player;
public class ChannelEntry {
public static final String CHANNEL = "EnjoyPay";
public static SDKManager.IChannelSDKAdapter createSDKAdapter() {
return null;
}
public static String normalizeSkuList(String msg) {
return msg;
}
}

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package com.unity3d.player;
public class ConfigManager {
// Common SDK parameters
public static int SDK_APPID = 20587;
public static String SDK_GAMEID = "20587";
public static String SDK_PROJECTID = "20587";
public static String SDK_CLOUDID = "128";
public static String SDK_CLIENTID = "Android_5.00_tyGuest,facebook.googleplay.0-hall20587.googleplay.FishingMasterRussia";
public static String SDK_LOGIN_SERVER_URL = "https://128-hwsfsdk-sdk-online01.qijihdhk.com";
// FCM (anti-addiction system)
public static String FCM_NAMESPACE = "128";
public static String FCM_IAM_HOST = "tcp://fcmtcp.tuyoo.com:3563";
public static String FCM_ANTISERVERURL = "https://fcmapi.tuyoo.com";
// Unity Facade callback names
public static final String UNITY_FACADE_NAME = "TYSdkFacade";
public static final String LOGIN_CALLBACK_FUNCTION_NAME = "LoginResult";
public static final String LINKACCOUT_CALLBACK_FUNCTION_NAME = "LinkAccoutResult";
public static final String CHANGELINK_CALLBACK_FUNCTION_NAME = "ChangeLinkAccountResult";
public static final String CHECKLINK_CALLBACK_FUNCTION_NAME = "CheckLinkResult";
public static final String PAY_CALLBACK_FUNCTION_NAME = "PayResult";
public static final String PAY_TYPE_CALLBACK_FUNCTION_NAME = "SKUListResult";
public static final String FCM_NOTICE_FUNCTION_NAME = "FCMCallback";
public static final String FCM_REALNAME_CALLBACK_FUNCTION_NAME = "RealNameCallback";
public static final String INIT_CALLBACK_FUNCTION_NAME = "InitResult";
}

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{
"project_info": {
"project_number": "404468630883",
"project_id": "fishing-travel-ep-1ab1e",
"storage_bucket": "fishing-travel-ep-1ab1e.firebasestorage.app"
},
"client": [
{
"client_info": {
"mobilesdk_app_id": "1:404468630883:android:de3cb115158a5e4cdfff56",
"android_client_info": {
"package_name": "com.arkgame.ft.ep"
}
},
"oauth_client": [],
"api_key": [
{
"current_key": "AIzaSyAL8YVO4U6A9WRiQ581Et0o-BmtMf3k7Hg"
}
],
"services": {
"appinvite_service": {
"other_platform_oauth_client": []
}
}
}
],
"configuration_version": "1"
}

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org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M
org.gradle.parallel=true
unityStreamingAssets=**STREAMING_ASSETS**
# Android Resolver Properties Start
android.useAndroidX=true
android.enableJetifier=true
# Android Resolver Properties End
android.suppressUnsupportedCompileSdk=35
**ADDITIONAL_PROPERTIES**

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apply plugin: 'com.android.application'
apply plugin: 'com.google.gms.google-services'
dependencies {
implementation project(':unityLibrary')
implementation(platform("com.google.firebase:firebase-bom:33.6.0"))
implementation("com.google.firebase:firebase-analytics")
}
android {
namespace "**NAMESPACE**"
ndkPath "**NDKPATH**"
compileSdkVersion **APIVERSION**
buildToolsVersion '**BUILDTOOLS**'
compileOptions {
sourceCompatibility JavaVersion.VERSION_11
targetCompatibility JavaVersion.VERSION_11
}
defaultConfig {
minSdkVersion **MINSDKVERSION**
targetSdkVersion **TARGETSDKVERSION**
applicationId '**APPLICATIONID**'
ndk {
abiFilters **ABIFILTERS**
}
versionCode **VERSIONCODE**
versionName '**VERSIONNAME**'
}
aaptOptions {
noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
}**SIGN**
lintOptions {
abortOnError false
}
buildTypes {
debug {
minifyEnabled **MINIFY_DEBUG**
proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG**
jniDebuggable true
}
release {
minifyEnabled **MINIFY_RELEASE**
proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG**
}
}**PACKAGING_OPTIONS****PLAY_ASSET_PACKS****SPLITS**
**BUILT_APK_LOCATION**
bundle {
language {
enableSplit = false
}
density {
enableSplit = false
}
abi {
enableSplit = true
}
}
}**SPLITS_VERSION_CODE****LAUNCHER_SOURCE_BUILD_SETUP**

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apply plugin: 'com.android.library'
**APPLY_PLUGINS**
// Android Resolver Exclusions Start
android {
packagingOptions {
exclude ('/lib/armeabi/*' + '*')
exclude ('/lib/mips/*' + '*')
exclude ('/lib/mips64/*' + '*')
exclude ('/lib/x86/*' + '*')
exclude ('/lib/x86_64/*' + '*')
}
}
// Android Resolver Exclusions End
android {
namespace "com.unity3d.player"
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
api "com.android.support:support-v4:28.0.0"
api "com.android.support:appcompat-v7:28.0.0"
api "com.google.code.gson:gson:2.8.6"
api "com.squareup.okio:okio:1.15.0"
api "com.squareup.okhttp3:okhttp:3.12.13"
api "com.squareup.retrofit2:retrofit:2.3.0"
api "com.squareup.retrofit2:converter-gson:2.2.0"
api "com.squareup.retrofit2:adapter-rxjava:2.1.0"
api "io.reactivex:rxandroid:1.2.1"
api "io.reactivex:rxjava:1.1.9"
// Google Play In-App Review
implementation 'com.google.android.play:review:2.0.1'
implementation 'net.aihelp:android-aihelp-aar:5.3.+'
implementation 'com.google.android.gms:play-services-auth:20.2.0'
implementation('com.android.billingclient:billing:7.0.0')
implementation 'com.google.android.gms:play-services-basement:18.2.0'
implementation 'androidx.fragment:fragment:1.3.6'
implementation "org.jetbrains.kotlin:kotlin-reflect:1.3.41"
implementation 'org.jetbrains.kotlin:kotlin-stdlib:1.3.41'
implementation 'org.jetbrains.kotlin:kotlin-stdlib-jdk7:1.3.41'
implementation 'org.jetbrains.kotlin:kotlin-android-extensions-runtime:1.3.41'
implementation 'androidx.core:core:1.8.0'
implementation 'com.miui.referrer:homereferrer:1.0.0.6'
implementation platform('com.google.firebase:firebase-bom:34.6.0')
implementation 'com.google.firebase:firebase-analytics'
implementation('com.facebook.android:facebook-android-sdk:16.2.0')
implementation 'com.google.android.play:asset-delivery:2.2.2'
implementation "androidx.credentials:credentials:1.3.0"
implementation "androidx.credentials:credentials-play-services-auth:1.3.0"
implementation "com.google.android.libraries.identity.googleid:googleid:1.1.1"
// EnjoyPay SDK dependency goes here after the official Maven/AAR coordinates are confirmed.
// Android Resolver Dependencies Start
implementation 'com.android.installreferrer:installreferrer:2.1' // Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml:7
implementation 'com.applovin.mediation:facebook-adapter:[6.18.0.1]' // Assets/MaxSdk/Mediation/Facebook/Editor/Dependencies.xml:8
implementation 'com.applovin.mediation:fyber-adapter:8.4.2.0' // Assets/MaxSdk/Mediation/Fyber/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:google-adapter:[23.6.0.1]' // Assets/MaxSdk/Mediation/Google/Editor/Dependencies.xml:5
implementation 'com.applovin.mediation:ironsource-adapter:8.6.1.0.0' // Assets/MaxSdk/Mediation/IronSource/Editor/Dependencies.xml:8
implementation 'com.applovin.mediation:unityads-adapter:4.12.3.0' // Assets/MaxSdk/Mediation/UnityAds/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:vungle-adapter:7.4.2.2' // Assets/MaxSdk/Mediation/Vungle/Editor/Dependencies.xml:4
implementation 'com.applovin:applovin-sdk:13.5.1' // Assets/MaxSdk/AppLovin/Editor/Dependencies.xml:4
implementation 'com.appsflyer:af-android-sdk:6.17.3' // Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml:5
implementation 'com.appsflyer:purchase-connector:2.2.0' // Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml:8
implementation 'com.appsflyer:unity-wrapper:6.17.7' // Assets/AppsFlyer/Editor/Dependencies.xml:6
implementation 'com.google.android.ump:user-messaging-platform:2.1.0' // Assets/MaxSdk/AppLovin/Editor/Dependencies.xml:5
// Android Resolver Dependencies End
**DEPS**}
android {
ndkPath "**NDKPATH**"
compileSdkVersion **APIVERSION**
buildToolsVersion '**BUILDTOOLS**'
compileOptions {
sourceCompatibility JavaVersion.VERSION_11
targetCompatibility JavaVersion.VERSION_11
}
defaultConfig {
minSdkVersion **MINSDKVERSION**
targetSdkVersion **TARGETSDKVERSION**
ndk {
abiFilters **ABIFILTERS**
}
versionCode **VERSIONCODE**
versionName '**VERSIONNAME**'
consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
}
lintOptions {
abortOnError false
}
aaptOptions {
noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
}**PACKAGING_OPTIONS**
}
**IL_CPP_BUILD_SETUP**
**SOURCE_BUILD_SETUP**
**EXTERNAL_SOURCES**

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pluginManagement {
repositories {
**ARTIFACTORYREPOSITORY**
gradlePluginPortal()
google()
mavenCentral()
}
}
include ':launcher', ':unityLibrary'
**INCLUDES**
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.PREFER_SETTINGS)
repositories {
**ARTIFACTORYREPOSITORY**
google()
mavenCentral()
// Android Resolver Repos Start
def unityProjectPath = $/file:///**DIR_UNITYPROJECT**/$.replace("\\", "/")
maven {
url "https://android-sdk.is.com/" // Assets/MaxSdk/Mediation/IronSource/Dependencies.xml:8
}
mavenLocal()
// Android Resolver Repos End
flatDir {
dirs "${project(':unityLibrary').projectDir}/libs"
}
maven {
url "http://sdkck.tuyoo.com/artifactory/tuyoo-component/"
allowInsecureProtocol = true
}
}
}

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#!/bin/bash
# Usage: ./switch-channel.sh <channel>
# channel: googleplay | flexion | rustore
#
# 切换渠道后重新用 Unity 打 Android 包即可打出对应渠道的 APK。
# 脚本会同步AAR、Gradle 配置、AndroidManifest、Java 文件ConfigManager、ChannelHelpers 等)
CHANNEL=${1:-googleplay}
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
CHANNEL_DIR="$SCRIPT_DIR/$CHANNEL"
PROJ_DIR="$SCRIPT_DIR/../../sdk-intergration"
TYSDK_PLUGINS="$PROJ_DIR/Packages/tysdk/Plugins/Android"
ASSETS_PLUGINS="$PROJ_DIR/Assets/Plugins/Android"
# 校验渠道目录
if [ ! -d "$CHANNEL_DIR" ]; then
echo "ERROR: Unknown channel '$CHANNEL'. Available: googleplay, flexion, rustore"
exit 1
fi
echo "=== Switching to channel: $CHANNEL ==="
# 1. Sync channel AAR to tysdk package (only tuyoosdk, gasdk stays permanently)
echo "[AAR] Syncing tuyoosdk to $TYSDK_PLUGINS"
find "$TYSDK_PLUGINS" -maxdepth 1 -name "tuyoosdk_*.aar" -delete
cp "$CHANNEL_DIR/Plugins/Android/"*.aar "$TYSDK_PLUGINS/" 2>/dev/null
# 2. Sync Gradle + Manifest to Assets/Plugins/Android
echo "[Config] Syncing gradle/manifest to $ASSETS_PLUGINS"
for f in "$CHANNEL_DIR"/*.gradle "$CHANNEL_DIR"/*.properties "$CHANNEL_DIR"/AndroidManifest.xml; do
[ -f "$f" ] && cp "$f" "$ASSETS_PLUGINS/"
done
# 3. Sync Java files to tysdk package
echo "[Java] Syncing ConfigManager + ChannelHelpers to $TYSDK_PLUGINS"
for f in "$CHANNEL_DIR"/*.java; do
[ -f "$f" ] && cp "$f" "$TYSDK_PLUGINS/"
done
echo "=== Done. Channel: $CHANNEL ==="
echo ""
echo "Next: Open Unity and build Android APK."

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# EnjoyPay 本次接入改动记录
## 本次目标
为 Android 测试工程增加 EnjoyPay 渠道切换与打包配置,使 Unity 菜单可以切换到 EnjoyPay 并使用俄罗斯包参数进行打包测试。
## 参数来源
- wiki MCP 文档:
- `https://wiki.bamboogames.top/doc/5oqa5pyv5rkf6yca-dF8FesCMt3`
- `https://wiki.bamboogames.top/doc/sdk-PiMyYd30k5`
- PDF 参数文档:
- `D:/.devup/【128-FishingTravel】【Google俄罗斯】接入支持.pdf`
- Firebase 配置:
- `D:/.devup/google-services (1).json`
- `D:/.devup/google-services (2).json`
两份 `google-services` 文件经 `fc` 对比完全一致,已使用其中一份作为 EnjoyPay 渠道配置。
## 已确认参数
- 渠道名:`EnjoyPay`
- Android 包名:`com.arkgame.ft.ep`
- 客户端支付类型:`enjoypay.global.h5.web`
- clientId`Android_5.00_tyGuest,facebook.googleplay.0-hall20587.googleplay.FishingMasterRussia`
- Firebase project id`fishing-travel-ep-1ab1e`
- Firebase package name`com.arkgame.ft.ep`
## 代码改动
### 1. 增加 EnjoyPay 切渠道入口
文件:
- `sdk-intergration/Assets/Editor/ChannelBuildTool.cs`
改动:
- `SupportedChannels` 增加 `EnjoyPay`
- 增加菜单 `Tools/Switch Channel/EnjoyPay`
- 增加菜单 `Tools/Build Android (Channel)/EnjoyPay`
- 增加菜单 `Tools/Build Android (Channel)/EnjoyPay Debug`
- `SwitchChannel("EnjoyPay")` 设置 Android bundle id 为 `com.arkgame.ft.ep`
### 2. 增加 EnjoyPay 支付类型映射
文件:
- `sdk-intergration/Packages/tysdk/Runtime/ChannelConfig.cs`
改动:
```csharp
"EnjoyPay" => "enjoypay.global.h5.web",
```
说明:
- 客户端传给 SDK 的 `paytype` 使用 `enjoypay.global.h5.web`
- PDF 中的 `enj` 是后台支付方式配置类型,不作为客户端 `paytype`
### 3. 增加 EnjoyPay 渠道配置目录
目录:
- `ExtraPluginCfgs/Android/enjoypay`
包含:
- `AndroidManifest.xml`
- `ChannelEntry.java`
- `ConfigManager.java`
- `launcherTemplate.gradle`
- `mainTemplate.gradle`
- `settingsTemplate.gradle`
- `gradleTemplate.properties`
- `Files/google-services.json`
- `Plugins/Android/tuyoosdk_1.0.0.aar`
关键配置:
- `AndroidManifest.xml`
- package`com.arkgame.ft.ep`
- `CHANNEL = EnjoyPay`
- `ChannelEntry.java`
- `CHANNEL = "EnjoyPay"`
- 不创建专用 adapter继续走默认 Tuyoo SDK 流程。
- `ConfigManager.java`
- `SDK_CLIENTID = "Android_5.00_tyGuest,facebook.googleplay.0-hall20587.googleplay.FishingMasterRussia"`
- `Files/google-services.json`
- 来自 `D:/.devup/google-services (1).json`
- package name`com.arkgame.ft.ep`
### 4. Firebase / Gradle 配置核对
Unity Gradle 模板对应关系:
- 项目级 Gradle
- `sdk-intergration/Assets/Plugins/Android/baseProjectTemplate.gradle`
- 当前已有 `com.google.gms.google-services` 插件版本声明。
- 应用模块 Gradle
- `ExtraPluginCfgs/Android/enjoypay/launcherTemplate.gradle`
- 当前已应用 `com.google.gms.google-services` 插件。
- UnityLibrary 模块 Gradle
- `ExtraPluginCfgs/Android/enjoypay/mainTemplate.gradle`
- 当前包含 Firebase Analytics 依赖。
## 未改动 / 延后项
- 当前测试工程不新增 EnjoyPay 商品列表逻辑。
- 正式项目接入时,再从正式项目本地 json table / 商品表构造 SKU。
- 当前不新增 EnjoyPay 专用 Billing adapter。
- 当前不复用 Flexion / RuStore 的 pending、consume、receipt 验签逻辑。
- 后台支付方式无需本次配置。
## 打包前检查
在 Unity 执行 `Tools/Switch Channel/EnjoyPay` 后,检查:
1. `sdk-intergration/Packages/tysdk/Plugins/Android/ChannelEntry.java`
- `CHANNEL = "EnjoyPay"`
2. `sdk-intergration/Packages/tysdk/Plugins/Android/ConfigManager.java`
- `SDK_CLIENTID` 为俄罗斯包 clientId。
3. `sdk-intergration/Assets/Plugins/Android/AndroidManifest.xml`
- package 为 `com.arkgame.ft.ep`
- `CHANNEL = EnjoyPay`
4. `sdk-intergration/Packages/tysdk/Files/google-services.json`
- package name 为 `com.arkgame.ft.ep`
5. `sdk-intergration/Packages/tysdk/Plugins/Android/tuyoosdk_1.0.0.aar`
- 应同步为 EnjoyPay 目录中的新版 AAR。
## 打包步骤
1. 打开 Unity 工程:`sdk-intergration`
2. 执行菜单:`Tools/Switch Channel/EnjoyPay`
3. 执行菜单:`Tools/Build Android (Channel)/EnjoyPay Debug`
4. 安装生成的 APK。
5. 验证初始化、登录、支付拉起和 SDK 回调。
## 已知注意点
- `google-services.json` 的 package name 是 `com.arkgame.ft.ep`,所以 EnjoyPay 包名必须与其一致。
- 已删除历史脚本 `ExtraPluginCfgs/Android/switch-channel.sh`,正式入口是 Unity 菜单中的 `ChannelBuildTool.SwitchChannel`
- 当前仓库内 `SDKTest.cs` 存在行尾状态提示;忽略行尾后无业务差异。

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# EnjoyPay Android 接入开发步骤
## 资料来源
- 主要依据:通过 `wiki` MCP 读取的文档
- `https://wiki.bamboogames.top/doc/5oqa5pyv5rkf6yca-dF8FesCMt3`
- `https://wiki.bamboogames.top/doc/sdk-PiMyYd30k5`
- 辅助参考:`D:/.devup/【Enjoypay三方支付】接入指引.pdf`
- 参数来源:`D:/.devup/【128-FishingTravel】【Google俄罗斯】接入支持.pdf`
## 参数读取规则
- EnjoyPay / Google 俄罗斯包相关参数统一从 `【128-FishingTravel】【Google俄罗斯】接入支持.pdf` 读取。
- 当前代码侧只写入打包和 SDK 初始化必需、且文档中已经明确给出的参数。
- PDF 中覆盖的参数范围包括:
- 基础信息包名、clientId、服务器地址等。
- EnjoyPayEnjoyPay 应用 AppId、商户号、AppSecret、计费点配置、发货通知地址、退款通知地址等。
- AppsFlyer`af_appid``devkey`
- Firebase`google-services.json`、Gradle / Firebase 依赖说明。
- AIHelpApp key、domain、Android platform 配置。
- 设备指纹businessId、secretId、secretKey。
- 广告变现:按平台申请对应参数。
## 已确认结论
- 渠道名:`EnjoyPay`
- Android 包名:`com.arkgame.ft.ep`
- 俄罗斯包 clientId`Android_5.00_tyGuest,facebook.googleplay.0-hall20587.googleplay.FishingMasterRussia`
- 客户端支付类型:`enjoypay.global.h5.web`
- 支付入口:复用现有 Tuyoo SDK `SDKAPI.payNew` 支付链路。
- SDK 依赖:需要替换为支持 EnjoyPay 的新版 Tuyoo AAR。
- 商品列表:当前测试工程不处理;接入正式项目时再从正式项目本地 json table / 表格数据构造 SKU。
- 服务端发货:复用现有 OrderFunc / `WaitForSvrOrder` / `ConfirmOrder` 流程。
- 不新增独立 EnjoyPay Billing adapter。
- 不复用 Flexion / RuStore 的 pending、consume、receipt 验签逻辑。
- 后台支付方式无需本次配置。
## 开发步骤
### 1. 在 ChannelBuildTool 中增加 EnjoyPay 渠道
文件:
- `sdk-intergration/Assets/Editor/ChannelBuildTool.cs`
改动:
- `SupportedChannels` 增加 `EnjoyPay`
- 增加菜单 `Tools/Switch Channel/EnjoyPay`
- 增加菜单 `Tools/Build Android (Channel)/EnjoyPay`
- 增加菜单 `Tools/Build Android (Channel)/EnjoyPay Debug`
- `SwitchChannel` 中为 `EnjoyPay` 设置 bundle id`com.arkgame.ft.ep`
- 已删除历史脚本 `ExtraPluginCfgs/Android/switch-channel.sh`;真实入口是 `ChannelBuildTool.SwitchChannel`
### 2. 增加 EnjoyPay 渠道配置目录
目录:
- `ExtraPluginCfgs/Android/enjoypay`
需要包含:
- `ChannelEntry.java`
- `ConfigManager.java`
- `AndroidManifest.xml`
- `mainTemplate.gradle`
- `launcherTemplate.gradle`
- `settingsTemplate.gradle`
- `gradleTemplate.properties`
- `Plugins/Android/<新版 Tuyoo AAR>`
- 可选:`Files/google-services.json`,仅在 EnjoyPay / Appsflyer / Firebase 需要独立配置时添加。
关键配置:
- `ChannelEntry.CHANNEL = "EnjoyPay"`
- Manifest package`com.arkgame.ft.ep`
- Manifest 渠道标识:`CHANNEL = EnjoyPay`
- `ConfigManager.SDK_CLIENTID` 使用参数文档中的俄罗斯包 clientId`Android_5.00_tyGuest,facebook.googleplay.0-hall20587.googleplay.FishingMasterRussia`
### 3. 配置 Unity 侧支付类型
文件:
- `sdk-intergration/Packages/tysdk/Runtime/ChannelConfig.cs`
增加映射:
```csharp
"EnjoyPay" => "enjoypay.global.h5.web",
```
说明:
- `enj` 是 SDK 后台“支付方式配置”使用的类型。
- `enj` 不是客户端传给 `SDKAPI.payNew``paytype`
### 4. Java 支付链路保持默认实现
文件:
- `sdk-intergration/Packages/tysdk/Plugins/Android/SDKManager.java`
预期行为:
- EnjoyPay 不新增专用 `IPaymentAdapter`
- `UnityKnowNew(...)` 走现有默认支付链路:
```java
SDKAPI.getIns().payNew(payData, payType, mPay);
```
其中 `payType.paytype` 由 Unity 传入,值为 `enjoypay.global.h5.web`
### 5. 商品列表接入延后到正式项目
当前测试工程:
- 不新增 EnjoyPay 商品列表逻辑。
- 不改 `SDKTest` 的商品列表测试流程。
正式项目接入时:
- EnjoyPay 不调用渠道商品列表查询接口。
- 客户端从正式项目本地 table / json 构造 SKU 列表。
- `productId``ourProductId` 使用同一个商品具体 ID。
- 如果 `TbIAPItemList.ProductId1` 就是 EnjoyPay 支付所需的商品具体 ID则直接使用 `ProductId1` 构造 SKU并复用现有 `SKUDetail.ProdID -> TYSdkFacade.Pay -> SDKAPI.payNew` 链路。
### 6. 替换新版 Tuyoo AAR
预期行为:
- 将支持 EnjoyPay 的新版 Tuyoo AAR 放入:
```text
ExtraPluginCfgs/Android/enjoypay/Plugins/Android/
```
- `ChannelBuildTool.SwitchChannel("EnjoyPay")` 会同步到:
```text
sdk-intergration/Packages/tysdk/Plugins/Android/
```
### 7. 后台与配置系统工作
这些工作在代码外完成:
- 配置 EnjoyPay AppId、商户号、AppSecret。
- 配置 EnjoyPay 计费点。
- 配置途游商品 ID 与 EnjoyPay 计费点 ID 映射。
- 确认 Appsflyer 是否需要与 RuStore 分开统计,以及是否需要独立 Appsflyer 配置。
## 验证清单
1. 在 Unity 执行 `Tools/Switch Channel/EnjoyPay`
2. 确认 `sdk-intergration/Packages/tysdk/Plugins/Android/ChannelEntry.java``CHANNEL = "EnjoyPay"`
3. 确认 Android bundle id 为 `com.arkgame.ft.ep`
4. 确认 `ChannelConfig.PayType` 在 EnjoyPay 渠道下返回 `enjoypay.global.h5.web`
5. 确认 `SDKManager.UnityKnowNew` 使用默认 `SDKAPI.payNew` 链路。
6. 确认 EnjoyPay 未启用 Flexion / RuStore 的 pending、consume、receipt 逻辑。
7. 构建 `Tools/Build Android (Channel)/EnjoyPay Debug`
8. 测试支付拉起与 SDK 回调。
9. 确认 OrderFunc 匹配和发货流程复用现有逻辑。
## 待确认项
- 新版 Tuyoo AAR 的具体文件名和版本。
- EnjoyPay / Google 俄罗斯包是否需要独立 `google-services.json`,以参数 PDF 中最新文件为准。
- 外链支付回跳是否需要新增 Android `scheme / host / path / intent-filter`
- 正式项目接入时的本地商品表字段映射。
- 是否必须展示 RUB 价格;如果需要,确认 RUB 金额来自哪张表、哪个字段。
- 参数 PDF 与 `google-services.json` 中的包名均为 `com.arkgame.ft.ep`;当前代码按 `com.arkgame.ft.ep` 执行。

View File

@@ -5,7 +5,7 @@ using UnityEngine;
public class ChannelBuildTool public class ChannelBuildTool
{ {
public static readonly string[] SupportedChannels = { "GooglePlay", "Rustore", "Flexion" }; public static readonly string[] SupportedChannels = { "GooglePlay", "Rustore", "Flexion", "EnjoyPay" };
private const string DefaultChannel = "GooglePlay"; private const string DefaultChannel = "GooglePlay";
private const string DefaultAndroidBundleIdentifier = "com.arkgame.ft"; private const string DefaultAndroidBundleIdentifier = "com.arkgame.ft";
@@ -101,6 +101,7 @@ public class ChannelBuildTool
var bundleId = channel switch var bundleId = channel switch
{ {
"Flexion" => "com.arkgame.ft.flexion", "Flexion" => "com.arkgame.ft.flexion",
"EnjoyPay" => "com.arkgame.ft.ep",
_ => "com.arkgame.ft" _ => "com.arkgame.ft"
}; };
PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, bundleId); PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, bundleId);
@@ -176,6 +177,9 @@ public class ChannelBuildTool
[MenuItem("Tools/Switch Channel/Flexion")] [MenuItem("Tools/Switch Channel/Flexion")]
public static void Switch_Flexion() => SwitchChannel("Flexion"); public static void Switch_Flexion() => SwitchChannel("Flexion");
[MenuItem("Tools/Switch Channel/EnjoyPay")]
public static void Switch_EnjoyPay() => SwitchChannel("EnjoyPay");
// ==================== Menu: Build ==================== // ==================== Menu: Build ====================
[MenuItem("Tools/Build Android (Channel)/GooglePlay")] [MenuItem("Tools/Build Android (Channel)/GooglePlay")]
@@ -195,4 +199,10 @@ public class ChannelBuildTool
[MenuItem("Tools/Build Android (Channel)/Flexion Debug")] [MenuItem("Tools/Build Android (Channel)/Flexion Debug")]
public static void Build_Flexion_Debug() => BuildAndroidForChannel("Flexion", true); public static void Build_Flexion_Debug() => BuildAndroidForChannel("Flexion", true);
[MenuItem("Tools/Build Android (Channel)/EnjoyPay")]
public static void Build_EnjoyPay() => BuildAndroidForChannel("EnjoyPay", false);
[MenuItem("Tools/Build Android (Channel)/EnjoyPay Debug")]
public static void Build_EnjoyPay_Debug() => BuildAndroidForChannel("EnjoyPay", true);
} }

View File

@@ -82,10 +82,10 @@ public class SDKTest : MonoBehaviour
//====================== Test Server =========================== //====================== Test Server ===========================
//=============================================================================== //===============================================================================
// //
_InitBtn.onClick.AddListener(Init); _InitBtn.onClick.AddListener(Init);
TYSdkFacade.OnInitComplete += (success, msg) => TYSdkFacade.OnInitComplete += (success, msg) =>
{ {
_messageTxt.text = success ? $"Init OK: {msg}" : $"Init Failed: {msg}"; _messageTxt.text = success ? $"Init OK: {msg}" : $"Init Failed: {msg}";
}; };
_loginGuestBtn.onClick.AddListener(() => OnLogin(EAccoutType.hwGuest)); _loginGuestBtn.onClick.AddListener(() => OnLogin(EAccoutType.hwGuest));
_loginGoogleBtn.onClick.AddListener(() => OnLogin(EAccoutType.hwGoogle)); _loginGoogleBtn.onClick.AddListener(() => OnLogin(EAccoutType.hwGoogle));
@@ -223,6 +223,18 @@ public class SDKTest : MonoBehaviour
type = "inapp" type = "inapp"
}; };
} }
else if (ChannelConfig.Channel.Equals("EnjoyPay"))
{
sku = new SKUDetail
{
productId = "comarkgameftpack0199",
ourProductId = "comarkgameftpack0199",
price = "1.99",
price_amount_micros = "1990000",
title = "EnjoyPay Test Pack",
type = "inapp"
};
}
if (sku == null){ if (sku == null){
_messageTxt.text = "no product"; _messageTxt.text = "no product";
return; return;
@@ -240,18 +252,18 @@ public class SDKTest : MonoBehaviour
// purchaseInfo["customData"] ="{\"BuyType\":{\"type\":1,\"ID\":100502,\"key\":null,\"endDay\":0,\"extraPurcheData\":null,\"IsHide\":false},\"IAPID\":302,\"ItemData\":[{\"id\":1005,\"curCount\":22728,\"count\":260}],\"ShowType\":8,\"CONTENT_ID\":\"com.arkgame.ft.pack0499\",\"PRICE\":4.99,\"CURRENCY\":\"USD\",\"ProdPrice\":4.99,\"extraPurcheData\":{\"purchase_count\":9,\"trade_name\":\"商店-钻石直充4.99\",\"trade_type\":\"商店-钻石直充\",\"usd_price\":4.99,\"iap_id\":302,\"drop_id\":1005,\"trade_group\":\"商店\",\"item_1005\":260},\"orderId\":null,\"time\":\"5/20/2026 3:59:07 AM\"}"; // purchaseInfo["customData"] ="{\"BuyType\":{\"type\":1,\"ID\":100502,\"key\":null,\"endDay\":0,\"extraPurcheData\":null,\"IsHide\":false},\"IAPID\":302,\"ItemData\":[{\"id\":1005,\"curCount\":22728,\"count\":260}],\"ShowType\":8,\"CONTENT_ID\":\"com.arkgame.ft.pack0499\",\"PRICE\":4.99,\"CURRENCY\":\"USD\",\"ProdPrice\":4.99,\"extraPurcheData\":{\"purchase_count\":9,\"trade_name\":\"商店-钻石直充4.99\",\"trade_type\":\"商店-钻石直充\",\"usd_price\":4.99,\"iap_id\":302,\"drop_id\":1005,\"trade_group\":\"商店\",\"item_1005\":260},\"orderId\":null,\"time\":\"5/20/2026 3:59:07 AM\"}";
purchaseInfo["userId"] = TYSdkFacade.TYAccountInfo.strUserId; purchaseInfo["userId"] = TYSdkFacade.TYAccountInfo.strUserId;
PaymentInfo payResult = await TYSdkFacade.Instance.Pay(sku, 1, sku.ProdPrice, purchaseInfo); PaymentInfo payResult = await TYSdkFacade.Instance.Pay(sku, 1, sku.ProdPrice, purchaseInfo);
_messageTxt.text = "\n" + $"Success : {payResult.isSuccess}"; _messageTxt.text = "\n" + $"Success : {payResult.isSuccess}";
_messageTxt.text += "\n" + $"message : {payResult.msg}"; _messageTxt.text += "\n" + $"message : {payResult.msg}";
_messageTxt.text += "\n" + $"orderId : {payResult.orderId}"; _messageTxt.text += "\n" + $"orderId : {payResult.orderId}";
_messageTxt.text += "\n" + $"storeOrderId : {payResult.storeOrderId}"; _messageTxt.text += "\n" + $"storeOrderId : {payResult.storeOrderId}";
var consumeToken = payResult.Receipt?.PurchaseToken ?? payResult.purchaseToken; var consumeToken = payResult.Receipt?.PurchaseToken ?? payResult.purchaseToken;
_messageTxt.text += "\n" + $"hasToken : {!string.IsNullOrEmpty(consumeToken)}"; _messageTxt.text += "\n" + $"hasToken : {!string.IsNullOrEmpty(consumeToken)}";
if (!string.IsNullOrEmpty(consumeToken)) if (!string.IsNullOrEmpty(consumeToken))
{ {
Debug.Log($"[SDKTest] Consume purchase token after pay result token={consumeToken}"); Debug.Log($"[SDKTest] Consume purchase token after pay result token={consumeToken}");
UnityBridgeFunc.ConsumePurchase(consumeToken); UnityBridgeFunc.ConsumePurchase(consumeToken);
_messageTxt.text += "\nconsume requested"; _messageTxt.text += "\nconsume requested";
} }
} }

View File

@@ -43,7 +43,7 @@ import java.util.HashMap;
import java.util.Map; import java.util.Map;
/** /**
* Unified SDKManager for all channels (GooglePlay / Flexion / RuStore). * Unified SDKManager for all channels (GooglePlay / Flexion / RuStore / EnjoyPay).
* C# passes the channel string via InitSDK(activity, channel); Java dispatches * C# passes the channel string via InitSDK(activity, channel); Java dispatches
* internally via switch. All login/link/GA/share logic is shared. * internally via switch. All login/link/GA/share logic is shared.
* Channel-specific behaviour is limited to: Init, Pay, thirdExtend, Review. * Channel-specific behaviour is limited to: Init, Pay, thirdExtend, Review.
@@ -461,6 +461,13 @@ public class SDKManager {
public static void UnityKnowNew(String productId, String productPrice, String productName, public static void UnityKnowNew(String productId, String productPrice, String productName,
String productCount, String prodorderId, String appInfo, String productCount, String prodorderId, String appInfo,
String ptype) { String ptype) {
SDKLog.i("[SDKManager.UnityKnowNew] channel=" + channel
+ ", ptype=" + ptype
+ ", productId=" + productId
+ ", productPrice=" + productPrice
+ ", productName=" + productName
+ ", productCount=" + productCount
+ ", orderId=" + prodorderId);
if (sdkAdapter instanceof IPaymentAdapter) { if (sdkAdapter instanceof IPaymentAdapter) {
((IPaymentAdapter) sdkAdapter).pay(UnityPlayer.currentActivity, productId, productPrice, productName, productCount, prodorderId, appInfo); ((IPaymentAdapter) sdkAdapter).pay(UnityPlayer.currentActivity, productId, productPrice, productName, productCount, prodorderId, appInfo);
return; return;
@@ -478,6 +485,7 @@ public class SDKManager {
payData.payReq = mPayReq; payData.payReq = mPayReq;
PayType payType = new PayType(); PayType payType = new PayType();
payType.paytype = ptype; payType.paytype = ptype;
SDKLog.i("[SDKManager.UnityKnowNew] payNew payType.paytype=" + payType.paytype);
SDKAPI.getIns().payNew(payData, payType, mPay); SDKAPI.getIns().payNew(payData, payType, mPay);
} }

View File

@@ -8,6 +8,7 @@ namespace tysdk
{ {
"Rustore" => "rustore.global.app", "Rustore" => "rustore.global.app",
"Flexion" => "flexion.global.app", "Flexion" => "flexion.global.app",
"EnjoyPay" => "enjoypay.global.h5.web",
_ => "googleiab.global.app" _ => "googleiab.global.app"
}; };

View File

@@ -59,6 +59,7 @@ namespace tysdk
#elif UNITY_ANDROID #elif UNITY_ANDROID
var pType = ChannelConfig.PayType; var pType = ChannelConfig.PayType;
Debug.Log($"[TYSdkFacade::Pay] Channel={ChannelConfig.Channel}, PayType={pType}, prodId={prodId}, price={prodPrice}, orderId={orderId}");
var task = TYSDKCallbackManager.Instance.RegisterCallback<PaymentInfo>(TimeSpan.FromSeconds(90)); var task = TYSDKCallbackManager.Instance.RegisterCallback<PaymentInfo>(TimeSpan.FromSeconds(90));
try try
{ {