Files
MinFt/Client/Assets/Scripts/UIExtend/NoDrawGraphic.cs
2026-04-27 12:07:32 +08:00

18 lines
371 B
C#

using UnityEngine;
using UnityEngine.UI;
[AddComponentMenu("UI/NoDraw Graphics")]
[RequireComponent(typeof(CanvasRenderer))]
public class NoDrawGraphics : Graphic
{
protected override void OnPopulateMesh(VertexHelper vh)
{
vh.Clear();
}
public override void SetVerticesDirty()
{
}
public override void SetMaterialDirty()
{
}
}