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MinFt/Client/LocalPackages/StylizedWater2/Shaders/SubGraphs
2026-04-27 12:07:32 +08:00
..
2026-04-27 12:07:32 +08:00
2026-04-27 12:07:32 +08:00

# Sample Water Height
Requires the Stylized Water 2 render feature to be active and the Displacement Prepass functionality enabled on it.

If so, the water geometry's height (including any displacement effects) are rendered into a buffer.

This sub-graph allows other shaders to sample the water's height information this way. May be used for various effects