Files
MinFt/Client/Assets/Scripts/UI/FishingReward/FishingRewardInfoPopupPanel.cs
2026-04-27 12:07:32 +08:00

24 lines
590 B
C#

using asap.core;
using GameCore;
using UnityEngine;
using UnityEngine.UI;
public class FishingRewardInfoPopupPanel : MonoBehaviour
{
Button btn_close;
private void Awake()
{
btn_close = transform.Find("btn_close").GetComponent<Button>();
}
private void Start()
{
btn_close.onClick.AddListener(OnClosePanel);
}
void OnClosePanel()
{
ShowNewMapEvent restartShowHomeUIEvent = new ShowNewMapEvent();
GContext.Publish(restartShowHomeUIEvent);
UIManager.Instance.DestroyUI(UITypes.FishingRewardInfoPopupPanel);
}
}