Files
MinFt/Client/Assets/Scripts/Services/SmallGameModel.cs
2026-04-27 12:07:32 +08:00

45 lines
920 B
C#

using System;
using System.Collections.Generic;
namespace game
{
public enum EnemyType : byte
{
Bomb = 0,
Heist = 1,
Aquarium = 2,
}
public class GetCampIDRequest
{
public List<string> playerIDs;
}
public class GetCampIDResponse
{
public Dictionary<string, int> levels;
}
/// <summary>
/// 敌人
/// </summary>
public class SetEnemyIDRequest
{
public string playerID;
public string enemyID;
public EnemyType enemyType;
public string content;
}
public class SetEnemyIDResponse
{
}
public class GetEnemyIDRequest
{
public string playerID;
public EnemyType enemyType;
}
public class GetEnemyIDResponse
{
public EnemyType enemyType;
public List<string> enemyIDs;
public Dictionary<string, int> levels;
}
}