65 lines
1.1 KiB
C#
65 lines
1.1 KiB
C#
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using System.Collections.Generic;
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using System.Threading.Tasks;
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public class EmptyMailService : IInGameMailService
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{
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public bool IsUnlock{
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get{
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return false;
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}
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set{
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}
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}
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public async Task<bool> DelMail(GameMail mail)
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{
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await Task.Yield();
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return true;
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}
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public async Task<bool> DelMail(GameMail[] mails = null)
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{
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await Task.Yield();
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return true;
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}
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public async Task FetchMail()
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{
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await Task.Yield();
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}
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public IList<GameMail> GetAllMail()
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{
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return new List<GameMail>();
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}
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public void Init() { }
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public async Task<bool> MarkRead(GameMail mail)
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{
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await Task.Yield();
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return true;
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}
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public async Task<bool> MarkRead(GameMail[] mails = null)
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{
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await Task.Yield();
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return true;
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}
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public void Reset() { }
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public async Task<bool> TakeReward(GameMail mail) {
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await Task.Yield();
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return false;
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}
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public async Task<bool> TakeReward(GameMail[] mails = null)
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{
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await Task.Yield();
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return false;
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}
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}
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