先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
19 lines
604 B
C#
19 lines
604 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace HeurekaGames.AssetHunterPRO
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{
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public static class AH_UIUtilities
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{
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public static bool DrawSelectionButton(GUIContent content)
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{
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GUIContent btnContent = new GUIContent(content);
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if (AH_SettingsManager.Instance.HideButtonText)
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btnContent.text = null;
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return GUILayout.Button(btnContent, GUILayout.MaxHeight(AH_SettingsManager.Instance.HideButtonText ? AH_Window.ButtonMaxHeight * 2f : AH_Window.ButtonMaxHeight));
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}
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}
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}
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