先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
using System;
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namespace Coffee.UISoftMaskInternal.AssetModification
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{
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internal abstract class Modifier
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{
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private string _error;
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public string path;
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protected abstract string id { get; }
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protected bool hasUpgraded { private set; get; }
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public void Modify(bool dryRun)
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{
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try
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{
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hasUpgraded = RunModify(dryRun);
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}
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catch (Exception e)
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{
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_error = e.Message;
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}
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}
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public string GetModificationReport()
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{
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return !string.IsNullOrEmpty(_error)
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? $"<b><color=red>[{id} (Error)]</color> {path}</b> {_error}\n"
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: hasUpgraded
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? $"<b><color=green>[{id}]</color> {path}</b> {ModificationReport()}\n"
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: string.Empty;
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}
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protected abstract bool RunModify(bool dryRun);
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protected virtual string ModificationReport()
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{
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return string.Empty;
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}
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}
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}
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