先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
24 lines
640 B
C#
24 lines
640 B
C#
using System.Collections.Generic;
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namespace PlayFab
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{
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public struct PluginContractKey
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{
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public PluginContract _pluginContract;
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public string _pluginName;
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}
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public class PluginContractKeyComparator : EqualityComparer<PluginContractKey>
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{
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public override bool Equals(PluginContractKey x, PluginContractKey y)
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{
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return x._pluginContract == y._pluginContract && x._pluginName.Equals(y._pluginName);
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}
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public override int GetHashCode(PluginContractKey obj)
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{
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return (int)obj._pluginContract + obj._pluginName.GetHashCode();
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}
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}
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}
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