Files
MinFt/Client/LocalPackages/PlayFabSDK/Authentication/PlayFabEvents.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

19 lines
1.0 KiB
C#

#if !DISABLE_PLAYFABENTITY_API
using PlayFab.AuthenticationModels;
namespace PlayFab.Events
{
public partial class PlayFabEvents
{
public event PlayFabRequestEvent<AuthenticateCustomIdRequest> OnAuthenticationAuthenticateGameServerWithCustomIdRequestEvent;
public event PlayFabResultEvent<AuthenticateCustomIdResult> OnAuthenticationAuthenticateGameServerWithCustomIdResultEvent;
public event PlayFabRequestEvent<DeleteRequest> OnAuthenticationDeleteRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnAuthenticationDeleteResultEvent;
public event PlayFabRequestEvent<GetEntityTokenRequest> OnAuthenticationGetEntityTokenRequestEvent;
public event PlayFabResultEvent<GetEntityTokenResponse> OnAuthenticationGetEntityTokenResultEvent;
public event PlayFabRequestEvent<ValidateEntityTokenRequest> OnAuthenticationValidateEntityTokenRequestEvent;
public event PlayFabResultEvent<ValidateEntityTokenResponse> OnAuthenticationValidateEntityTokenResultEvent;
}
}
#endif