Files
MinFt/Client/Assets/Scripts/UI/BasePanel.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

27 lines
699 B
C#

using asap.core;
using UniRx;
using UnityEngine;
public class BasePanel : MonoBehaviour
{
protected static string panelName = "HomePanel";
protected string oldPanelName;
public static string PanelName => panelName;
protected CompositeDisposable disposables = new CompositeDisposable();
protected virtual void Start()
{
panelName = GetType().Name;
}
protected virtual void OnDestroy()
{
GContext.container.Resolve<IUIService>()?.ReleaseSpriteDic(GetType().Name);
disposables?.Dispose();
disposables = null;
//if (!string.IsNullOrEmpty(oldPanelName))
//{
// panelName = oldPanelName;
//}
}
}