Files
MinFt/Client/Assets/Scripts/Tables/MiniBattlePassLevel.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

103 lines
5.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class MiniBattlePassLevel : Bright.Config.BeanBase
{
public JSONNode json;
public MiniBattlePassLevel(JSONNode _json)
{
{ if(!_json["Id"].IsNumber) { throw new SerializationException(); } Id = _json["Id"]; }
{ if(!_json["IapId"].IsNumber) { throw new SerializationException(); } IapId = _json["IapId"]; }
{ var __json0 = _json["ItemShow"]; if(!__json0.IsArray) { throw new SerializationException(); } ItemShow = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ItemShow.Add(__v0); } }
{ var __json0 = _json["ItemCount"]; if(!__json0.IsArray) { throw new SerializationException(); } ItemCount = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ItemCount.Add(__v0); } }
{ if(!_json["ActivateId"].IsNumber) { throw new SerializationException(); } ActivateId = _json["ActivateId"]; }
{ var __json0 = _json["TaskParamList"]; if(!__json0.IsArray) { throw new SerializationException(); } TaskParamList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } TaskParamList.Add(__v0); } }
{ var __json0 = _json["FreeRewardList"]; if(!__json0.IsArray) { throw new SerializationException(); } FreeRewardList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } FreeRewardList.Add(__v0); } }
{ var __json0 = _json["PrimeRewardList"]; if(!__json0.IsArray) { throw new SerializationException(); } PrimeRewardList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PrimeRewardList.Add(__v0); } }
json = _json;
PostInit();
}
public MiniBattlePassLevel(int Id, int IapId, System.Collections.Generic.List<int> ItemShow, System.Collections.Generic.List<int> ItemCount, int ActivateId, System.Collections.Generic.List<int> TaskParamList, System.Collections.Generic.List<int> FreeRewardList, System.Collections.Generic.List<int> PrimeRewardList )
{
this.Id = Id;
this.IapId = IapId;
this.ItemShow = ItemShow;
this.ItemCount = ItemCount;
this.ActivateId = ActivateId;
this.TaskParamList = TaskParamList;
this.FreeRewardList = FreeRewardList;
this.PrimeRewardList = PrimeRewardList;
PostInit();
}
public static MiniBattlePassLevel DeserializeMiniBattlePassLevel(JSONNode _json)
{
return new MiniBattlePassLevel(_json);
}
/// <summary>
/// 主键
/// </summary>
public int Id { get; private set; }
public int IapId { get; private set; }
public System.Collections.Generic.List<int> ItemShow { get; private set; }
public System.Collections.Generic.List<int> ItemCount { get; private set; }
public int ActivateId { get; private set; }
/// <summary>
/// 累积值
/// </summary>
public System.Collections.Generic.List<int> TaskParamList { get; private set; }
/// <summary>
/// DropID
/// </summary>
public System.Collections.Generic.List<int> FreeRewardList { get; private set; }
/// <summary>
/// DropID
/// </summary>
public System.Collections.Generic.List<int> PrimeRewardList { get; private set; }
public const int __ID__ = 1754368676;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "Id:" + Id + ","
+ "IapId:" + IapId + ","
+ "ItemShow:" + Bright.Common.StringUtil.CollectionToString(ItemShow) + ","
+ "ItemCount:" + Bright.Common.StringUtil.CollectionToString(ItemCount) + ","
+ "ActivateId:" + ActivateId + ","
+ "TaskParamList:" + Bright.Common.StringUtil.CollectionToString(TaskParamList) + ","
+ "FreeRewardList:" + Bright.Common.StringUtil.CollectionToString(FreeRewardList) + ","
+ "PrimeRewardList:" + Bright.Common.StringUtil.CollectionToString(PrimeRewardList) + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}