先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
45 lines
920 B
C#
45 lines
920 B
C#
using System;
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using System.Collections.Generic;
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namespace game
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{
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public enum EnemyType : byte
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{
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Bomb = 0,
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Heist = 1,
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Aquarium = 2,
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}
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public class GetCampIDRequest
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{
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public List<string> playerIDs;
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}
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public class GetCampIDResponse
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{
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public Dictionary<string, int> levels;
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}
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/// <summary>
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/// 敌人
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/// </summary>
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public class SetEnemyIDRequest
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{
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public string playerID;
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public string enemyID;
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public EnemyType enemyType;
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public string content;
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}
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public class SetEnemyIDResponse
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{
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}
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public class GetEnemyIDRequest
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{
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public string playerID;
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public EnemyType enemyType;
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}
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public class GetEnemyIDResponse
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{
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public EnemyType enemyType;
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public List<string> enemyIDs;
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public Dictionary<string, int> levels;
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}
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} |