先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
32 lines
908 B
C#
32 lines
908 B
C#
using Coffee.UISoftMaskInternal;
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using Coffee.UISoftMaskInternal.AssetModification;
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using UnityEditor;
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#pragma warning disable CS0612, CS0618 // Type or member is obsolete
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namespace Coffee.UISoftMask
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{
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internal class SoftMaskComponentModifier_Softness : ComponentModifier<SoftMask>
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{
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protected override bool ModifyComponent(SoftMask softMask, bool dryRun)
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{
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if (softMask.m_Softness < 0) return false;
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if (!dryRun)
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{
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var go = softMask.gameObject;
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softMask.softnessRange = new MinMax01(0, softMask.m_Softness);
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softMask.m_Softness = -1;
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EditorUtility.SetDirty(go);
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}
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return true;
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}
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public override string Report()
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{
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return " -> SoftMask.softness is obsolete. Use SoftMask.softMaskingRange instead.\n";
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}
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}
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}
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