先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
using asap.core;
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using game;
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using GameCore;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MoveMainCameraToThisLocation : MonoBehaviour
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{
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[SerializeField]
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public bool m_IsSolo = true;
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private Vector3 originalLocalScale;
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private Quaternion originalRotation;
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private Vector3 originalPosition;
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void Awake()
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{
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if (m_IsSolo)
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{
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Camera camera = this.transform.GetComponent<Camera>();
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camera.tag = "MainCamera";
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}
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else
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{
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Camera main = Camera.main;
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main.transform.localScale = originalLocalScale = this.transform.localScale;
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main.transform.rotation = originalRotation = this.transform.rotation;
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main.transform.position = originalPosition = this.transform.position;
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gameObject.SetActive(false);
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}
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}
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private void OnDestroy()
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{
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Camera cameraMain = Camera.main;
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if (cameraMain != null)
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{
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cameraMain.transform.localScale = originalLocalScale;
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cameraMain.transform.rotation = originalRotation;
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cameraMain.transform.position = originalPosition;
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}
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}
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}
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