先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
17 lines
438 B
C#
17 lines
438 B
C#
using UnityEngine;
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public class AquariumFishController : MonoBehaviour
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{
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public AquariumCameraManager cameraManager;
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public FishManager fishManager;
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public FishEggManager fishEggManager;
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public AquariumObstacleManager obstacleManager;
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private void Awake()
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{
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if (obstacleManager != null && fishManager != null)
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{
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fishManager.obstacleGo = obstacleManager.obstacleGo;
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}
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}
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}
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