Files
MinFt/Client/Assets/Plugins/Crest/Crest-Examples/PirateCove/Scripts/ShipAnchor.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

42 lines
1.1 KiB
C#

// Crest Ocean System
// Copyright 2020 Wave Harmonic Ltd
using UnityEngine;
namespace Crest.Examples
{
[RequireComponent(typeof(Rigidbody))]
public class ShipAnchor : MonoBehaviour
{
public float _springConstant = 10000f;
public float _springConstantRotational = 10000000f;
Rigidbody _rb;
Vector3 _anchorPosWS;
Vector3 _anchorForwardWS;
private void Start()
{
_anchorPosWS = transform.position;
_anchorForwardWS = transform.forward;
_anchorPosWS.y = _anchorForwardWS.y = 0f;
_rb = GetComponent<Rigidbody>();
}
private void FixedUpdate()
{
var pos = transform.position;
pos.y = 0f;
var force = (_anchorPosWS - pos) * _springConstant;
_rb.AddForce(force);
var forward = transform.forward;
forward.y = 0f;
var torque = -Vector3.Cross(_anchorForwardWS, forward) * _springConstantRotational;
_rb.AddTorque(torque);
}
}
}