先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
28 lines
569 B
C#
28 lines
569 B
C#
// Crest Ocean System
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// Copyright 2020 Wave Harmonic Ltd
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using UnityEngine;
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namespace Crest.Examples
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{
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[CreateAssetMenu(fileName = "Shot00", menuName = "Crest/Demo/Shot", order = 10000)]
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public class DemoShot : ScriptableObject
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{
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public AnimationClip _cameraAnimation;
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public string _demoText = "<Shot caption>";
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public virtual void OnPlay()
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{
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}
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public virtual void UpdateShot(float shotTime, float remainingTime)
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{
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}
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public virtual void OnStop()
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{
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}
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}
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}
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