Files
MinFt/Client/LocalPackages/PlayFabSDK/Data/PlayFabEvents.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

25 lines
1.5 KiB
C#

#if !DISABLE_PLAYFABENTITY_API
using PlayFab.DataModels;
namespace PlayFab.Events
{
public partial class PlayFabEvents
{
public event PlayFabRequestEvent<AbortFileUploadsRequest> OnDataAbortFileUploadsRequestEvent;
public event PlayFabResultEvent<AbortFileUploadsResponse> OnDataAbortFileUploadsResultEvent;
public event PlayFabRequestEvent<DeleteFilesRequest> OnDataDeleteFilesRequestEvent;
public event PlayFabResultEvent<DeleteFilesResponse> OnDataDeleteFilesResultEvent;
public event PlayFabRequestEvent<FinalizeFileUploadsRequest> OnDataFinalizeFileUploadsRequestEvent;
public event PlayFabResultEvent<FinalizeFileUploadsResponse> OnDataFinalizeFileUploadsResultEvent;
public event PlayFabRequestEvent<GetFilesRequest> OnDataGetFilesRequestEvent;
public event PlayFabResultEvent<GetFilesResponse> OnDataGetFilesResultEvent;
public event PlayFabRequestEvent<GetObjectsRequest> OnDataGetObjectsRequestEvent;
public event PlayFabResultEvent<GetObjectsResponse> OnDataGetObjectsResultEvent;
public event PlayFabRequestEvent<InitiateFileUploadsRequest> OnDataInitiateFileUploadsRequestEvent;
public event PlayFabResultEvent<InitiateFileUploadsResponse> OnDataInitiateFileUploadsResultEvent;
public event PlayFabRequestEvent<SetObjectsRequest> OnDataSetObjectsRequestEvent;
public event PlayFabResultEvent<SetObjectsResponse> OnDataSetObjectsResultEvent;
}
}
#endif