Files
MinFt/Client/Assets/Scripts/UI/FishingReward/FishingRewardInfoPopupPanel.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

24 lines
590 B
C#

using asap.core;
using GameCore;
using UnityEngine;
using UnityEngine.UI;
public class FishingRewardInfoPopupPanel : MonoBehaviour
{
Button btn_close;
private void Awake()
{
btn_close = transform.Find("btn_close").GetComponent<Button>();
}
private void Start()
{
btn_close.onClick.AddListener(OnClosePanel);
}
void OnClosePanel()
{
ShowNewMapEvent restartShowHomeUIEvent = new ShowNewMapEvent();
GContext.Publish(restartShowHomeUIEvent);
UIManager.Instance.DestroyUI(UITypes.FishingRewardInfoPopupPanel);
}
}