先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
81 lines
2.7 KiB
C#
81 lines
2.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class MapDownloadRes : Bright.Config.BeanBase
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{
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public JSONNode json;
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public MapDownloadRes(JSONNode _json)
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{
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{ if(!_json["MapID"].IsNumber) { throw new SerializationException(); } MapID = _json["MapID"]; }
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{ if(!_json["Label"].IsString) { throw new SerializationException(); } Label = _json["Label"]; }
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{ if(!_json["FishingResPack"].IsString) { throw new SerializationException(); } FishingResPack = _json["FishingResPack"]; }
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{ var __json0 = _json["FishRes"]; if(!__json0.IsArray) { throw new SerializationException(); } FishRes = new System.Collections.Generic.List<string>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { string __v0; { if(!__e0.IsString) { throw new SerializationException(); } __v0 = __e0; } FishRes.Add(__v0); } }
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json = _json;
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PostInit();
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}
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public MapDownloadRes(int MapID, string Label, string FishingResPack, System.Collections.Generic.List<string> FishRes )
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{
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this.MapID = MapID;
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this.Label = Label;
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this.FishingResPack = FishingResPack;
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this.FishRes = FishRes;
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PostInit();
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}
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public static MapDownloadRes DeserializeMapDownloadRes(JSONNode _json)
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{
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return new MapDownloadRes(_json);
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}
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public int MapID { get; private set; }
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public string Label { get; private set; }
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/// <summary>
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/// addressable文件夹名
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/// </summary>
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public string FishingResPack { get; private set; }
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/// <summary>
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/// 资源名,用于生成label
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/// </summary>
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public System.Collections.Generic.List<string> FishRes { get; private set; }
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public const int __ID__ = -934516708;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "MapID:" + MapID + ","
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+ "Label:" + Label + ","
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+ "FishingResPack:" + FishingResPack + ","
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+ "FishRes:" + Bright.Common.StringUtil.CollectionToString(FishRes) + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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