先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
25 lines
730 B
C#
25 lines
730 B
C#
using System.Collections.Generic;
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using ThinkingSDK.PC.Constant;
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namespace ThinkingSDK.PC.DataModel
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{
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public class ThinkingSDKOverWritableEvent:ThinkingSDKEventData
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{
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private string mEventID;
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public ThinkingSDKOverWritableEvent(string eventName,string eventID) : base(eventName)
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{
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this.mEventID = eventID;
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}
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public override string GetDataType()
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{
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return "track_overwrite";
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}
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override public Dictionary<string, object> ToDictionary()
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{
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Dictionary<string, object> dictionary = base.ToDictionary();
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dictionary[ThinkingSDKConstant.EVENT_ID] = mEventID;
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return dictionary;
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}
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}
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}
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