先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
45 lines
988 B
C#
45 lines
988 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class FishingInfoPopupPanel : MonoBehaviour
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{
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public GameObject[] station;
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public Button btn_prev;
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public TMP_Text text_page;
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public Button btn_next;
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int currentPage = 0;
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private void Start()
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{
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btn_prev.onClick.AddListener(OnClickPrev);
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btn_next.onClick.AddListener(OnClickNext);
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UpdatePage();
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}
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void OnClickPrev()
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{
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if (currentPage > 0)
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{
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currentPage--;
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UpdatePage();
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}
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}
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void OnClickNext()
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{
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if (currentPage < station.Length - 1)
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{
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currentPage++;
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UpdatePage();
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}
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}
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void UpdatePage()
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{
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for (int i = 0; i < station.Length; i++)
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{
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station[i].SetActive(i == currentPage);
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}
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text_page.text = $"{currentPage + 1} / {station.Length}";
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}
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}
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