Files
MinFt/Client/Assets/Scripts/Others/FogController.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

22 lines
630 B
C#

using UnityEngine;
public class FogController : MonoBehaviour
{
public bool enableFog = true;
public Color fogColor = Color.gray;
public FogMode m_fogMode = FogMode.Linear;
public float fogDensity = 0.02f;
public float startDistance = 0.0f;
public float endDistance = 100.0f;
private void OnEnable()
{
RenderSettings.fog = enableFog;
RenderSettings.fogMode = m_fogMode;
RenderSettings.fogColor = fogColor;
RenderSettings.fogDensity = fogDensity;
RenderSettings.fogStartDistance = startDistance;
RenderSettings.fogEndDistance = endDistance;
}
}