Files
MinFt/Client/Assets/Scripts/Aquarium/UI/UIDownUp.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

30 lines
722 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
using static UnityEngine.UI.Button;
public class UIDownUp : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{
private ButtonClickedEvent m_OnDown = new ButtonClickedEvent();
private ButtonClickedEvent m_OnUp = new ButtonClickedEvent();
public ButtonClickedEvent onDown
{
get { return m_OnDown; }
set { m_OnDown = value; }
}
public ButtonClickedEvent onUp
{
get { return m_OnUp; }
set { m_OnUp = value; }
}
public void OnPointerDown(PointerEventData eventData)
{
m_OnDown.Invoke();
}
public void OnPointerUp(PointerEventData eventData)
{
m_OnUp.Invoke();
}
}