先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
86 lines
2.5 KiB
Plaintext
86 lines
2.5 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &672189559643402190
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 8585613885454322566}
|
|
- component: {fileID: 2307485363057496174}
|
|
- component: {fileID: 7608256975567515593}
|
|
m_Layer: 4
|
|
m_Name: homeUW_deadwood
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 4
|
|
m_IsActive: 1
|
|
--- !u!4 &8585613885454322566
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 672189559643402190}
|
|
m_LocalRotation: {x: 0.89587826, y: -0.009403129, z: 0.07652345, w: -0.4375591}
|
|
m_LocalPosition: {x: -5.58, y: 6.25, z: 10.62}
|
|
m_LocalScale: {x: 6.2361, y: 6.2361, z: 6.2361}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 15
|
|
m_LocalEulerAnglesHint: {x: -128.504, y: -373.5, z: 727.737}
|
|
--- !u!33 &2307485363057496174
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 672189559643402190}
|
|
m_Mesh: {fileID: -8977521337014705027, guid: 08c43b47202ca3042a26c43e98f1d03f, type: 3}
|
|
--- !u!23 &7608256975567515593
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 672189559643402190}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: a49614d088a121e4f907fc1f322c15f7, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|