30 lines
567 B
C#
30 lines
567 B
C#
using GameCore;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class target_reward_bar : MonoBehaviour
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{
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public Image bar;
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public List<BarItemTips> barItemTips = new List<BarItemTips>();
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public virtual void SetReceived1(bool received)
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{
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}
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public virtual void SetReceived2(bool received)
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{
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}
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public virtual void SetReward(List<ItemData> datas1, List<ItemData> datas2)
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{
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}
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public void OnClickReward(int index)
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{
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barItemTips[index].gameObject.SetActive(true);
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}
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}
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