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Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

1.0 KiB

Installation

Using OpenUPM (For Unity 2018.3 or later)

This package is available on OpenUPM.
You can install it via openupm-cli.

openupm add com.unitypackage.vibration

Using Unity Package Manager (For Unity 2018.3 or later)

Find the manifest.json file in the Packages folder of your project and edit it to look like this:

open Packages/manifest.json

{
  "dependencies": {
    "com.unitypackage.vibration":"https://github.com/UnityPackage/vibration.git",
    ...
  },
}

Quick start


// Ios 需要在启动时候 初始化
MMVibrationManager.iOSInitializeHaptics();

// 指定类型震动
MMVibrationManager.Haptic(HapticTypes.*);

enum HapticTypes{
	Selection,
    Success,
    Warning,
    Failure,
    LightImpact,
    MediumImpact,
    HeavyImpact,
}

// Update 1次调用1次 或者自定义重复调用持续震动
Handheld.Vibrate();

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