Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

51 lines
1.1 KiB
C#

using UnityEngine;
namespace ThinkingData.Analytics.Utils
{
public class TDLog
{
private static bool enableLog;
public static void EnableLog(bool enabled)
{
enableLog = enabled;
}
public static bool GetEnable()
{
return enableLog;
}
public static void i(string message)
{
if (enableLog)
{
Debug.Log("[ThinkingData] Info: " + message);
}
}
public static void d(string message)
{
if (enableLog)
{
Debug.Log("[ThinkingData] Debug: " + message);
}
}
public static void e(string message)
{
if (enableLog)
{
Debug.LogError("[ThinkingData] Error: " + message);
}
}
public static void w(string message)
{
if (enableLog)
{
Debug.LogWarning("[ThinkingData] Warning: " + message);
}
}
}
}