先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
using System;
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using ThinkingSDK.PC.Config;
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using ThinkingSDK.PC.Constant;
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using UnityEngine;
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namespace ThinkingSDK.PC.Utils
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{
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public class ThinkingSDKAppInfo
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{
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// sdk version
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public static string LibVersion()
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{
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if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.LIB_VERSION))
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{
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return "";
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}
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return ThinkingSDKPublicConfig.Version() ;
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}
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// sdk name
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public static string LibName()
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{
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if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.LIB))
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{
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return "";
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}
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return ThinkingSDKPublicConfig.Name();
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}
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// app version
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public static string AppVersion()
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{
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if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.APP_VERSION))
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{
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return "";
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}
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return Application.version;
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}
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// app identifier, bundle ID
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public static string AppIdentifier()
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{
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if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.APP_BUNDLEID))
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{
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return "";
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}
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return Application.identifier;
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}
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}
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} |