Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

45 lines
1.2 KiB
C#

using System;
namespace UniRx.Operators
{
internal class AsUnitObservableObservable<T> : OperatorObservableBase<Unit>
{
readonly IObservable<T> source;
public AsUnitObservableObservable(IObservable<T> source)
: base(source.IsRequiredSubscribeOnCurrentThread())
{
this.source = source;
}
protected override IDisposable SubscribeCore(IObserver<Unit> observer, IDisposable cancel)
{
return source.Subscribe(new AsUnitObservable(observer, cancel));
}
class AsUnitObservable : OperatorObserverBase<T, Unit>
{
public AsUnitObservable(IObserver<Unit> observer, IDisposable cancel)
: base(observer, cancel)
{
}
public override void OnNext(T value)
{
base.observer.OnNext(Unit.Default);
}
public override void OnError(Exception error)
{
try { observer.OnError(error); }
finally { Dispose(); }
}
public override void OnCompleted()
{
try { observer.OnCompleted(); }
finally { Dispose(); }
}
}
}
}