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Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00
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2026-04-28 02:17:22 +08:00
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# Sample Water Height
Requires the Stylized Water 2 render feature to be active and the Displacement Prepass functionality enabled on it.

If so, the water geometry's height (including any displacement effects) are rendered into a buffer.

This sub-graph allows other shaders to sample the water's height information this way. May be used for various effects