先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
using System;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Coffee.UISoftMask
|
|
{
|
|
[CustomEditor(typeof(SoftMaskable), true)]
|
|
[CanEditMultipleObjects]
|
|
public class SoftMaskableEditor : AutoGeneratedEditor
|
|
{
|
|
private SerializedProperty _ignoreSelf;
|
|
private SerializedProperty _ignoreChildren;
|
|
private SerializedProperty _power;
|
|
|
|
private void OnEnable()
|
|
{
|
|
_ignoreSelf = serializedObject.FindProperty("m_IgnoreSelf");
|
|
_ignoreChildren = serializedObject.FindProperty("m_IgnoreChildren");
|
|
_power = serializedObject.FindProperty("m_Power");
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
if (0 < (target.hideFlags & HideFlags.DontSave))
|
|
{
|
|
base.OnInspectorGUI();
|
|
}
|
|
|
|
serializedObject.Update();
|
|
DrawProperty(_ignoreSelf, x => x.SetMaterialDirty());
|
|
DrawProperty(_ignoreChildren, x => x.SetMaterialDirtyForChildren());
|
|
DrawProperty(_power, x => x.SetMaterialDirty());
|
|
serializedObject.ApplyModifiedProperties();
|
|
|
|
if (targets.Length == 1 && target is SoftMaskable softMaskable && softMaskable.ignored)
|
|
{
|
|
var message = softMaskable.ignoreSelf
|
|
? "This graphic will be not soft masked."
|
|
: "This graphic will be not soft masked by parents.";
|
|
EditorGUILayout.HelpBox(message, MessageType.Warning);
|
|
}
|
|
}
|
|
|
|
private void DrawProperty(SerializedProperty sp, Action<SoftMaskable> onChanged)
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
EditorGUILayout.PropertyField(sp);
|
|
if (!EditorGUI.EndChangeCheck()) return;
|
|
|
|
foreach (var t in targets)
|
|
{
|
|
onChanged(t as SoftMaskable);
|
|
}
|
|
}
|
|
}
|
|
}
|