先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
28 lines
832 B
C#
28 lines
832 B
C#
using System;
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using System.Collections.Generic;
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namespace PlayFab
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{
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/// <summary>
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/// Interface of any transport SDK plugin.
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/// </summary>
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public interface ITransportPlugin: IPlayFabPlugin
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{
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bool IsInitialized { get; }
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void Initialize();
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// Mirroring MonoBehaviour - Relayed from PlayFabHTTP
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void Update();
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void OnDestroy();
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void SimpleGetCall(string fullUrl, Action<byte[]> successCallback, Action<string> errorCallback);
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void SimplePutCall(string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback);
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void SimplePostCall(string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback);
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void MakeApiCall(object reqContainer);
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int GetPendingMessages();
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}
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}
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