Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

37 lines
3.0 KiB
C#

#if !DISABLE_PLAYFABENTITY_API
using PlayFab.ExperimentationModels;
namespace PlayFab.Events
{
public partial class PlayFabEvents
{
public event PlayFabRequestEvent<CreateExclusionGroupRequest> OnExperimentationCreateExclusionGroupRequestEvent;
public event PlayFabResultEvent<CreateExclusionGroupResult> OnExperimentationCreateExclusionGroupResultEvent;
public event PlayFabRequestEvent<CreateExperimentRequest> OnExperimentationCreateExperimentRequestEvent;
public event PlayFabResultEvent<CreateExperimentResult> OnExperimentationCreateExperimentResultEvent;
public event PlayFabRequestEvent<DeleteExclusionGroupRequest> OnExperimentationDeleteExclusionGroupRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnExperimentationDeleteExclusionGroupResultEvent;
public event PlayFabRequestEvent<DeleteExperimentRequest> OnExperimentationDeleteExperimentRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnExperimentationDeleteExperimentResultEvent;
public event PlayFabRequestEvent<GetExclusionGroupsRequest> OnExperimentationGetExclusionGroupsRequestEvent;
public event PlayFabResultEvent<GetExclusionGroupsResult> OnExperimentationGetExclusionGroupsResultEvent;
public event PlayFabRequestEvent<GetExclusionGroupTrafficRequest> OnExperimentationGetExclusionGroupTrafficRequestEvent;
public event PlayFabResultEvent<GetExclusionGroupTrafficResult> OnExperimentationGetExclusionGroupTrafficResultEvent;
public event PlayFabRequestEvent<GetExperimentsRequest> OnExperimentationGetExperimentsRequestEvent;
public event PlayFabResultEvent<GetExperimentsResult> OnExperimentationGetExperimentsResultEvent;
public event PlayFabRequestEvent<GetLatestScorecardRequest> OnExperimentationGetLatestScorecardRequestEvent;
public event PlayFabResultEvent<GetLatestScorecardResult> OnExperimentationGetLatestScorecardResultEvent;
public event PlayFabRequestEvent<GetTreatmentAssignmentRequest> OnExperimentationGetTreatmentAssignmentRequestEvent;
public event PlayFabResultEvent<GetTreatmentAssignmentResult> OnExperimentationGetTreatmentAssignmentResultEvent;
public event PlayFabRequestEvent<StartExperimentRequest> OnExperimentationStartExperimentRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnExperimentationStartExperimentResultEvent;
public event PlayFabRequestEvent<StopExperimentRequest> OnExperimentationStopExperimentRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnExperimentationStopExperimentResultEvent;
public event PlayFabRequestEvent<UpdateExclusionGroupRequest> OnExperimentationUpdateExclusionGroupRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnExperimentationUpdateExclusionGroupResultEvent;
public event PlayFabRequestEvent<UpdateExperimentRequest> OnExperimentationUpdateExperimentRequestEvent;
public event PlayFabResultEvent<EmptyResponse> OnExperimentationUpdateExperimentResultEvent;
}
}
#endif