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Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

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{
"name": "CW.ShaderBundle",
"rootNamespace": "",
"references": [
"Unity.RenderPipelines.Core.Runtime",
"Unity.RenderPipelines.HighDefinition.Runtime",
"JBooth.BetterShaders.Editor",
"CW.Common"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.jbooth.better-shaders",
"expression": "",
"define": "__BETTERSHADERS__"
},
{
"name": "com.unity.render-pipelines.high-definition",
"expression": "",
"define": "__HDRP__"
}
],
"noEngineReferences": false
}