先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
22 lines
496 B
C#
22 lines
496 B
C#
using UnityEngine;
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using UnityEditor;
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using System.IO;
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using System;
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namespace RootMotion
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{
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public class SaveClipFolderPanel : EditorWindow
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{
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public static string Apply(string currentPath)
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{
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string path = EditorUtility.SaveFolderPanel("Save clip(s) to folder", currentPath, "");
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if (path.Length != 0)
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{
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return path.Substring(path.IndexOf("Assets/"));
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}
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return currentPath;
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}
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}
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} |