Files
MinFt/Client/Assets/ScriptsTools/CampToolNew.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

19 lines
469 B
C#

using System;
using UnityEngine;
[Serializable]
public class AudioChangeDataRoot
{
public string name;
public AudioChangeData[] audioChangeDatas;
}
public class CampToolNew : MonoBehaviour
{
public Transform dynamic;
public StepRootData[] steps;
public float targetLength = -1f;
public string folderPath = "Assets/AssetsPackage/art/testbuilding/test";
public AudioClip defaultAudioClip;
public AudioChangeDataRoot[] audioChangeDatas;
}