先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
17 lines
479 B
C#
17 lines
479 B
C#
namespace UIExtend.Component
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{
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/// <summary>
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/// Component 扩展方法 - SetActive
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/// </summary>
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public static class ComponentExtensions
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{
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/// <summary>
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/// 显示/隐藏组件所在的GameObject
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/// </summary>
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public static void SetActive(this UnityEngine.Component component, bool active)
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{
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if (component && component.gameObject)
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component.gameObject.SetActive(active);
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}
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}
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} |