Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

58 lines
2.0 KiB
C#

using asap.core;
using cfg;
using GameCore;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class Perk : MonoBehaviour
{
public Image bg;
public Image icon;
public GameObject lockIcon;
public TMP_Text text_level;
public TMP_Text text_lock;
public Transform kuang_duel;
public Transform tag_duel;
public TMP_Text perk_text_name;
public static string[] peak_bg = { "sp_rod_buff_white", "sp_rod_buff_blue", "sp_rod_buff_purple", "sp_rod_buff_yellow", "sp_rod_buff_yellow" };
private void Reset()
{
bg = transform.Find("bg").GetComponent<Image>();
icon = transform.Find("bg/icon").GetComponent<Image>();
text_level = transform.Find("bg/text_level").GetComponent<TMP_Text>();
text_lock = transform.Find("empty/text_lock").GetComponent<TMP_Text>();
lockIcon = transform.Find("empty").gameObject;
}
public void SetData(int id, int level, int quality)
{
text_level.gameObject.SetActive(level > 0);
lockIcon.SetActive(level == 0);
text_level.text = LocalizationMgr.GetFormatTextValue("UI_PlayerGradePopupPanel_1", level);
RodAscendPerk data = GContext.container.Resolve<Tables>().TbRodAscendPerk.GetOrDefault(id);
if (data == null)
{
return;
}
string peakBgName = peak_bg[quality - 1];
GContext.container.Resolve<IUIService>().SetImageSprite(bg, peakBgName, BasePanel.PanelName);
GContext.container.Resolve<IUIService>().SetImageSprite(icon, data.Icon, BasePanel.PanelName);
kuang_duel = transform.Find("bg/kuang_duel");
tag_duel = transform.Find("bg/tag_duel");
if (kuang_duel != null)
{
kuang_duel.gameObject.SetActive(data.DuelPerk);
}
if (tag_duel != null)
{
tag_duel.gameObject.SetActive(data.DuelPerk);
}
if (perk_text_name != null)
{
perk_text_name.text = LocalizationMgr.GetText(data.Title_l10n_key);
}
}
}