Files
MinFt/Client/Assets/Scripts/UI/FishingTarget/EventTargetGrandPrizeTips.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

110 lines
4.1 KiB
C#

using asap.core;
using cfg;
using GameCore;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class EventTargetGrandPrizeTips : MonoBehaviour
{
Button btnClose;
//Image bar;
private void Awake()
{
btnClose = transform.Find("btn_close").GetComponent<Button>();
//bar = transform.Find("tips/bg/bg_bar/bar").GetComponent<Image>();
}
private void Start()
{
btnClose.onClick.AddListener(() => gameObject.SetActive(false));
Init();
}
void Init()
{
PlayerItemData playerItemData = GContext.container.Resolve<PlayerItemData>();
var _fishingEventData = GContext.container.Resolve<FishingEventData>();
IUIService uIService = GContext.container.Resolve<IUIService>();
var tables = GContext.container.Resolve<Tables>();
CollectingTargetInit collectingTargetInit = _fishingEventData.collectingTargetInit;
Item item = tables.TbItem[collectingTargetInit.TokenID];
var TargetList = _fishingEventData.GetIndexOfCollectingTargetHook();
//设置tips
int targetCount = 0;
List<int> targetCounts = new List<int>();
List<CollectingTargetReward> CollectingTargetRewards = new List<CollectingTargetReward>();
int index = 0;
int allCount = _fishingEventData.GetAllCollectingTarget();
for (int i = 0; i < TargetList.Count; i++)
{
CollectingTargetReward targetReward = tables.TbCollectingTargetReward.GetOrDefault(TargetList[i]);
targetCount += targetReward.TokenRequiredB;
if (targetReward.Milestone != 0)
{
targetCounts.Add(targetCount);
CollectingTargetRewards.Add(targetReward);
if (targetCount < allCount)
{
index = CollectingTargetRewards.Count;
}
}
}
if (CollectingTargetRewards.Count < 4)
{
return;
}
CollectingTargetReward curReward = null;
if (index < CollectingTargetRewards.Count)
{
curReward = CollectingTargetRewards[index];
}
if (index > CollectingTargetRewards.Count - 4)
{
index = CollectingTargetRewards.Count - 4;
}
int rewardIndex = 0;
//bar.fillAmount = 1;
for (int i = index; i < index + 4; i++)
{
rewardIndex++;
Transform reward = transform.Find($"tips/bg/item{rewardIndex}");
GameObject unlock = reward.Find("bg_normal").gameObject;
GameObject done = reward.Find("bg_done").gameObject;
CollectingTargetReward targetReward = CollectingTargetRewards[i];
if (curReward == null || targetReward.TaskID < curReward.TaskID)
{
//已领取
unlock.SetActive(false);
done.SetActive(true);
}
else
{
//if (targetReward.TaskID == curReward.TaskID)
//{
// float difference = targetCounts[i] - allCount;
// int difference2 = targetCounts[i];
// if (i > 0)
// {
// difference2 = targetCounts[i] - targetCounts[i - 1];
// }
// //bar.fillAmount = 0.25f * (rewardIndex - difference / difference2);
//}
//未领取
unlock.SetActive(true);
done.SetActive(false);
}
Rewardx1x2 rewardItemNew = reward.GetComponent<Rewardx1x2>();
var itemData1 = playerItemData.GetItemDataByDropIdLureInflation(_fishingEventData.CollectingTargetInflation, targetReward.DropID);
rewardItemNew.SetData(itemData1);
TMP_Text text_num = reward.Find("text_num").GetComponent<TMP_Text>();
text_num.text = targetCounts[i].ToString();
Image icon = reward.Find("icon_target").GetComponent<Image>();
uIService.SetImageSprite(icon, item.Icon);
}
}
}